Universal Bug Heroes (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by Nekcik, Jan 6, 2011.

  1. Jenohart

    Jenohart Well-Known Member

    Oct 29, 2010
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    Another huge problem. I was in the middle of my game when suddenly everything goes black. The HUD is still there and I can access the menus, but I can't see anything, it is completely black. Exiting the game, completely restarting app, reloading the game, still completely black. Very concerned about stability issues now.
     
  2. Oxynidus

    Oxynidus Well-Known Member

    Dec 11, 2010
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    #262 Oxynidus, Jan 8, 2011
    Last edited: Jan 8, 2011
    I made a lot of adjustment to my previous post, because I misunderstood you.
     
  3. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    #263 Foursaken_Media, Jan 8, 2011
    Last edited: Jan 8, 2011
    Jenohart -- again we greatly apologize for the issues you are having... the bug you describes happens after extended periods of play, and will be fixed in this update!

    For those having issues, we are fairly certain that -- thanks to everyone who has reported their issues -- we have fixed almost all of the stability issues. The update will be submitted today, so hold tight!


    Lucrezio -- Yard is meant to be a little harder then the other levels, but I'll tone it down a bit for the update today.


    Also we've seen it mentioned a few times, the Torch Bug will now come down faster when it turns night.
     
  4. GregB

    GregB Well-Known Member

    Sep 4, 2009
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  5. lucrezio87

    lucrezio87 Well-Known Member

    Nov 2, 2010
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    this game is a freaking drug -.-
     
  6. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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    can we have like a checkpoint for every level if you reach wave 15? its extremeely dissapointing trying to beat level 17 or 18 and having to start over every tim
     
  7. K?!

    K?! Well-Known Member

    Nov 5, 2010
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    alea iacta est
    There is a checkpoint after every level. Also, the game is supposed to auto save if you hit the home button, but Apple only gives apps five seconds to save so t doesn't always work.

    Many thanks for the impressions, Oxynidus.
     
  8. GregB

    GregB Well-Known Member

    Sep 4, 2009
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    Rally liking it so far :)

    Just unlocked Office and noticed the texture on the desk flickers on my 3GS. I don't know if it's Moire patterns or what but it's distracting.
     
  9. Paradiso

    Paradiso Well-Known Member

    I made it to level 18 today, the furthest so far for me.

    It doesn't really feel possible to get past 19 or 20 yet, as you get completely overwhelmed. It wouldn't be so bad if the enemy bullets didn't knock you back and keep you pinned in a corner. But I guess it'll get easier with more stuff unlocked.

    Still enjoying it quite a bit, but I do agree it's off putting getting to the same one or two rounds over and over, only to have all three heroes killed in less than 30 seconds.

    It does add strategy having to pick the right hero for the situation, but too often it feels like levelling one guarantees you'll fail when it dies, and trying to level them equally makes it feel like your just getting killed faster.

    Not giving up though, my goal is to get to at least round 30. So that should take a while :p
     
  10. ArtNJ

    ArtNJ Well-Known Member

    Jul 13, 2009
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    Got to 19. Centipedes were ok, used beetle stuns plus 2x 2000 guns plus ant gun booster. Then I had nothing left to use on 19 which is a swarming defense wave.

    Also what is the third turret gun and what unlocks it? This game I didn't see it unlock, usually it does.
     
  11. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    You have to reach round 10 on each new level to get the next turret. So once you reach round 10 on playroom you will get the 3rd turret, which is a good one ;)

    In regards to difficulty, which levels? We have toned down Office and Yard a bit in the next update, which is submitting today. If you are having trouble with a specific scenario, please give me the level, the round, and the enemies you were fighting and we'll look into the balance more :)

    Also its only the MG teams that knock you back from long range... you can use Ant teleport or Beetle to quickly take care of them. Also if things get really hectic, I would definitely suggest using Superior Assassin (a spider ability) which will slow down time for a good 20 seconds. You can switch heroes and it will still stay slowed.

    Also, the trick to leveling up your heroes without actually using them is to complete side quests, which gives xp to all heroes. This is a very important way to ensure that all heroes keep leveling up ;)
     
  12. Paradiso

    Paradiso Well-Known Member

    I only made it to level 11 in the yard.

    Enemies kept spawning right next to the food pile. I even had a fully upgraded magnifier and mg, a level 2 sniper, and a level 3 laser. There were just too many enemies spawning right there to pick off the ones eating the food while avoiding the ones trying to kill you.

    I guess I'll start doing more quests, hopefully that'll help.
     
  13. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Yeah we toned down Yard a ton for this next update ;)
     
  14. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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    #274 Osujxu, Jan 8, 2011
    Last edited: Jan 8, 2011
    Haha I think I know why the game is crashing for some people. It's because there's so many bugs in it haha lol get it

    And also do you guys just level up one character or make it even for all of them? If you only do one character then which is it? I'm using any only currently so what are your recommended upgrade combos?
     
  15. K?!

    K?! Well-Known Member

    Nov 5, 2010
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    Urg, everyone has made that joke:(

    Oh my God.

    [​IMG]

    [​IMG]

    [​IMG]



    Here we have it. Indisputable proof that a Platypus is actually an upcoming character.
     
  16. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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    Ru one of the devs? If not, I'm not like retarded I realize there's a checkpoint after every level. I was talking about a permanent checkpoint so that if you died, but made it to like level 15, you could start a new game starting at wave 15 with extra upgrades
     
  17. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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    Wait why is platypus a character? It's not even a bug....
     
  18. Arashi541

    Arashi541 Well-Known Member

    HaHA finally Infamous will stop asking about platypusses.
     
  19. ArtNJ

    ArtNJ Well-Known Member

    Jul 13, 2009
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    #279 ArtNJ, Jan 8, 2011
    Last edited: Jan 8, 2011
    I got to level 19 in the first scenario, which is the Kitchen I think. I thought I had already unlocked the third gun, but maybe that game didnt save somehow.

    On level 19, I had two fully upgraded machine guns, 2x porta turrets and ant with 1 weapon upgrade and 5 in lucky shot...wasnt close to enough. Maybe I can swing superior assassin, dont know. Or maybe if I unlock the third turret? Had beetle stuns, but had used them on 18. Also had used better base guns on 18. In hindsight, I needed to save *something* for 19.
     
  20. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
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    +1.

    If you're worried about high scores, you could make them only count in your first play from the beginning. But I don't see the harm in letting people figure out how to beat the later waves, by being able to play them repeatedly without constantly having to start all the way from the beginning.
     

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