If I completely remove BH2 and don't restore from icloud can I restore my IAP diamonds? Just curious.
35 stars. I like the idea to lower the stars per hero. I can't spend as much time playing as I'd like but would like to try more heroes. Thanks
No, you will loose it all. Dont do it... unless you use iFunBox or iExplorer to manually save your game on a PC or MAC.
A little disappointed with Lady bug... sure she has some armor piercing, but with equipment or potion most damage dealers easily outclasses her. Well, I only played with her once, so I might be missing something. Still has 150 to spend. Which one should I get: Bumblebee, Cicada, Worm, Black Widow or Crab Spider?
Crab Spider is invincible. If you put him in a corner where enemies can't get behind him, no one can do anything to him. And with taunt all fire is drawn to him for other allies or heroes to slaughter.
Found my most hated enemy yet. Those stupid Snails with the bulbs on them. I'm trying to do a mission and all of a sudden 3 spawn along with the healers AND shielders. I got flashed until I inevitably died. Any tips?
I've figured out three and a half options for when you run into a large group of "support/debuff" enemies that are all supporting each other: A. Have a ranged hero that does tons of damage and has high armor piercing. B. Army Ant's "kill everything in a straight line" ability, or another super high damage ability. Then pray that the cooldown is up before the next big blinder/healer/etc group. Though if there's a shielder, you're just going to kill the shielder. C. Moth's Silence works on blind bugs, but not on shielders and I'm not sure if it works on healers or not. D. Die, in an extremely slow way. Hope that helps! I really don't like how the healers and shielders also have a significant amount of armor/health. Generally in games support enemies have low health/armor for a reason. In Bug Heroes 2 the health pools of healers/etc lead to situations where it's excruciating to take down enemies in an Armored mission. As you're plinking away at enemy health, the support enemies will build up and make things go from excruciating to impossible.
This. I've been extremely frustrated many times because shielders/medics/buffers just refuse to die even by themselves. Then multiple of them come and start healing/shielding/buffing each other, at which point you're just screwed.
Bulb Snails have a pretty short range for when their flash blinds you. Just bait them to charge with a ranged hero, and snipe away at the supports. The Bulb Snails can't move while charging, which is great, so you can exploit that weakness to make them literally stay in place. Though their Blinding Flash is extremely annoying, and it also reduces your damage by ~70% for some weird reason.
Doubleposting because I'm lazy. Foursaken, I'm actually having this very weird idea to have a Legendary Hero be like the Veteran from Heroes and Castles, as a Legendary Commander or something like that. I don't know why. It'd just be a really comical and awesome cross-promotion (sort of) to Heroes and Castles. A Man-God shrunken down to the size comparable to that of Field Mouse. Now that would be some REAL Man-God action, wouldn't you say?
That's what their flash does. I hate them as well as the spiders that launch webs to slow you down. Was facing three at a time with Aphid, the rage.
You can do this with a melee hero too. If they're alone, I mean. If they're with other "support" enemies, you really will want a strong ranged hero or at least a hero with a really strong ranged ability.
Am I late to the party or are we being awarded less gems for missions??!! It was so much more motivating to play when the payout was bigger Well... I did shell out a few bucks but any tips on getting gems quicker??
Thoughts on tarantula: his passive ability is not very good because it does not activate frequently. Also he already has fairly good defense so a random defense buff is not very helpful. Something that is more in line with his nature as a scientist might be helpful, perhaps when he kills an enemy he has a 1% chance to get gears (% increases as u level up). FOr his mind control ability: please let us deal damage to enemies that we have used mind control on: as is it often is not useful because the mind controlled enemies have nobody to attack so u end up waiting for them to turn bak to bad guys before u can hurt them. For his green slime ability: please let it deal dmg per second on affected enemies. for his first ability the armor Debuff: please let it affect more than one enemy if it doesnt already, a number that increases as level increases (level of ability). Combat drugs is simply awesome. Overall he is a lot of fun to play but because he walks fairly slow it is very difficult to protect the base and accomplish missions in endless. Also, legendary heroes should be able to pick up 4 items at once, though i dont think its a big deal. Perhaps increase overall walkspeed? I have seen tarantulas and they can run really fast!! Generally i feel two bugs r better than 1 because generally legendary feels underpowered. However tarantula is a lot of fun to mess with enemies. Thank you for a great game!
Although I agree with getting less diamonds, I think getting 3 for a 5 star mission is a little too far.
Wait you guys removed all the vampiric scrolls except one? I like the before vampiric scroll where it gave 95 percent chance to heal 15 percent. And I cant play co-op with some of my friends, before the game starts it does a countdown, and before we can move it says, "game out of sync,player had to be disconnected" I would really like to see this fixed. Its not because of the connection, its was an amazing connection before the update like totally lagless. Anyway continue the good work. And a quick question, do you yourself play bug heroes or other ios games?