It seems Legendaries need buffs if want to be viable in harder difficulties Two normal heroes >>>> Legendary
Got over 6000pts, lvl 15 hard.... Then those electric fence bugs showed, my ipad 4 chugged and it was game over..
What two heroes did you use? And did you use a shielders? Thinking of buying a 500 gem pack. What 3 characters should i use it on? No legendaries
I strongly recommend getting Termite. His turrets are too invaluable in defending an area, while you use your other character as your main bully backed up by Termite's turrets. The only micro managing you need to do is to switch to Termites a few moments to hammer on the turrets to keep them on a high duration, and to give your turrets the range and damage bonus. When in a bind, just activate Termite's third skill which multiplies his turrets damage and range. Micromanaging Termite and your main frontliner may be overwhelming at first, but it becomes easy later on when you've played them a few rounds.
Will forsaken please confirm and address that the iPhone 5 has more viewing space in the third person shooter camera angle? Will the camera viewing space be improved in the short term? From a user's perspective the narrow camera just add to making the game harder to play on a touchscreen. Please consider increasing it for ALL characters. My friends gave up on the controls :/
Loving it so far! Getting quite a lot of lag while playing co op, is this on my end? Anyone else having smooth or choppy co op sessions?
Hi Fm developers, I'm fairly deep into the game spending about $7 so far for 2 legendary Heros Mouse and Robot + some nice scrolls. First off the bugs: If your in Chat and the game starts you get disconnected automatically. Secondly some suggestions: I hope you guys can tweak/buff field mouse's support squadron, reason being the flea commando don't really shoot often or anything at all. And to make matters worse they go invisible, so now all the bugs target me . I get the feeling support squadron skill isn't really helping me in any situation at all. Also the cheese passive is a bit inconsistent because cheese spawn is too random. Instead of cheese giving a big buff, I believe field mouse should get a smaller buff but for all the foods available. Lastly I do believe what players are saying is correct, in that legendary heros (owning two myself) aren't very strong when compared to two normal bug counter parts. I believe a lower cooldown rate for legendaries should balance it out. Anyways hope you guys see this and I really appreciate any changes you have in store for us. PS: maybe in the far future multiplayer mode can be less laggy ? "sorry now I feel like im asking way too much "
I seriously have to complain about the ridiculously overpowered support enemies. Just how do you fight shielders who make all enemy bugs around them immune to damage, combined with healers who keep them healed along with bulb snails who wouldn't let you get close? In addition to having insanely powerful offensive abilities, they have such high armor and HP that you simply cannot take them down quickly enough with normal attacks. I've also had my heroes permanently stun-locked by many stacked layers of spider webs. It also seems to me that normal attacks take a distant backseat to special abilities, especially non-AOE attacks, which is kind of the case in the original game, but even more so here. I find myself picking heroes mostly on how spammable their abilities are. My opinions are not fully formed, so I might change my mind, but these are some first and second impressions.
Questions on my Gameplay Experience. ***Excuse my Grammar*** ----If you'll like to ask me a question please quote this post, so it can later pop up into my email. Thank You---- Hi, there. My name is Deonaldi and I currently use the same name for Game Center. I'm currently #10 in the leaderboards for Endless mode And currently #11 in Co-Op mode. I currently have 11 character in game, two of them are Legendary Characters which are Field Mouse and Robot. While playing this game I have learned a lot of cool tricks and learned what characters are best to be mixed and which aren't. My favorite character for Co-Op is Field Mouse which is a legendary character. When I play endless and I really don't want to use any Legendary Characters, I tend to use Pillbug and Slug. I usually keep Pillbug at main base defending and use Slug when I need to get to places. I currently like to set my base with 1 Shield and 3 AutoCanons. I like to keep the Shield as close to my main food thingy to protect it from artillery fire and to protect my turrets. If you guys have any questions as to what characters I have feel free to ask. Any question that pops up into your mind just ask and I'll try to do my best to answer it. Ex. When I start the game with my Field Mouse he shoots about 10 bullets in 3 seconds with a damage of 11 per bullet = 110 damage in 3 seconds. When he fully maxed out which is around wave 15, he shoots out 25-30 bullets in 3 seconds with a damage of 30-65 per bullet = 875-1950 damage in 3 seconds. Trust me I taken out a Centipede that has a health of 5500 in two clips. He starts off with a health of 470 and it reaches 800-900 by wave 15. His ability aren't the best and his best ability is tactical positioning which gives you a good amount of damage boost, armor piercing boost, and range boost.
Just hold on skill in game and it'll show it's description even on lvl5 Oxy: I agree. I had a situation when I had 2 ranged heroes and a shielder was hiding in a shield of another enemy so my bullets couldn't fire through. Shielders can't shield themselves but they do this trick often. I think they wouldn't be able to shield for all of the time. Also giant centipede boosted by multiple ladybug drug dealers (not all at once) can reach my food stash in a very short time and not all of heroes can deal that much damage in such a short time I noticed that when you destroy fungal mage, his zombies doesn't disappear (in BHQ they did). This is very bad when he summons zombies from dead baby spiders Also playing this game for free was like a stealing to me, so I bought my first iap in this game Re: pillbug: I see everyone sees him as defensive hero.. When I made the highscore (14xxx), I was actually using him in offense (I think the fact that he must stand while shooting makes people think that he is great at standing near food stash)
I never downloaded this while it was free so now it's paid is there something different that we get for paying or is it just the same game. Just wondering.
Sorry to bust your chop but it basically the exact same game as it was free. But it still worth the .99 cent.
Currently updating the wiki with hero abilities so you can look before you use your diamonds, have Ant, Pillbug & Bumblebee done working on the rest I have soon. http://bugheroes2.wikia.com/wiki/Bugheroes2_Wiki