Weird. Centralized on devices then. I'm using an iPad 2, so that explains why Gyrocopter is way the hell up on my screen for me. (As shown on my image) Ladybugs always did that before. It's particularly frustrating when playing a fast hero (such as Bumblebee, for example) and a Doctor buffs you. You basically crash into everything with almost zero control on your speed.
Double post. Following up on this issue, I don't want my ladybug following my defense bug, such as Pillbug or Termite, I want them following my offensive bugs, or at least any ally. You don't even begin to realize how annoying it is to walk up to your allies and heal them, leaving the entire base vulnerable. Can't you make it so that you can tell the ladybugs to follow another bug? Or making it's AI not that mindless?
Triple post. (sorry about this) We can all admit that no one is perfect, but you guys sure have quite a few spelling mistakes. Don't you have a spell-checking program for this? I mean, this isn't a significant issue, but it makes people think...otherwise of you guys.
tumbleweeds.... Are we going to get some rebalancing here before we close the door on this? I know android is on the table, now, but man, I can definitely see people eating this up on Xbox Live or Wii U shop or whatever... it is one of the finest games I've ever played. It may be tough for four bros, though, to make that happen. Expanding too much may increase market, but also increase other frustrations as well... I was wondering, also,.. my kids and I were watching Clone Wars the other day and some of the voices for the characters in that sound extremely close to some of the bugs; same talent? Anybody else notice this?
No complaints, GoW.. I've been tracking with Foursaken for the last two three years so I know that.. just talking.. in a forum... These guys are my favorite developer of games. To be honest, they've topped Nintendo in my heart. I don't come back time and again to any other games like I do the bros. ...So, Bug Heroes 3?
Hey, this game support iCade or iOS 7 MTI Controllers? If not, FSM, please add this feature in an uncoming update!
reasons as to why this wouldn't work have been discussed to the point of exhaustion (several simultaneous contextual on-screen prompts, specific ability target points, etc.) hot damn, i still love this game like a child. even with all of the fantastic releases since this one, i always find myself comin' back for some miniature warfare. also, i've been wanting to say for a while that i absolutely love the character design. each bug is so different from the next, and they all have such well-crafted personalities. even setting aside how ridiculously enjoyable this game is, the charm alone is unmatched by nearly any other and enough of a reason on its own to keep me hooked for as long as it's been
I agree on the pull this game has. After straying and playing some other fantastic games out there, I found myself jumping back into this one. Now I'm as absorbed again as I was from the beginning. I have to say the bug fixes and performance has improved for me since I last played. I'm able to push a Honeybee game to an actual end and not worry about it crashing.
When using Honey Bee in local multiplayer, I have a slight problem in that the creeps that I spawn using the 'Comrades' skill are always tier 1 creeps despite upgrading the skill to level 5. Is this a compromise for using this character in multiplayer or is it a bug...? Anyone else have this problem?
Hey guys, Does anyone have advice for getting past the "hold two strategic location" round? I believe it is round fourteen. I die there everytime I play. I can usually hold down the points for about a minute, but then a warslug spawns on top of one of my bases (why the heck is an enemy spawn point placed right next to a strategic point?) and before I can shoot it down, it either destroys the strategic point or weakens it enough that a roach can 2-hit it. I'm very frustrated, and i don't know what I'm doing wrong. P.S. Would you guys ever consider starting your own forum page on your website? A real forum could help expand the community, especially with the new android users.
Round 15. And you should consider placing Snail Cannons there just so that your strat points live long enough to win that challenge.
How about that idea of strategic locations not resetting the timer when destroyed? That would be so much less annoying with tons of enemies later. As it is, it's a giant roadblock when you just can't keep the things alive for so long.