B & C has a low frame rate on my iPhone 4. Will the new update have any optimizations that improve frame rate?
Wounded soldiers isn't time based, it may just be mission based, e.g. You can't play a wounded soldier for a certain number of missions. A penalty for not being cautious in battle. No in-app purchase for it sounds feasible. Btw, that is how xcom did it.
That was also how Ace Patrol did it. You can see from the screenshot that the healing IAPs are currently the #3, #4, #6 and #7 selling for Ace Patrol IAPs...
OR they could add a hardcore mode and if your soldier dies then he's done. Then someone else replaces him at level one or something.
That doesn't show how big a difference there is between each IAP. Even if it did, it wouldn't matter, lazy gamers everywhere on iOS. They'd skip a 5-minute timer if you offered.
Plus, since this is a premium game, the devs promised that the IAPs aren't necessary. I haven't tried that Ace Patrol game, I tend to steer away clear from those freemium games where it is Pay To Win.
This game is soo poor in many ways, the most important way that it fails is money, as money is important to all. When you purchase an in app regardless of which one, or expense, if you delete the game to make room for another game you wished to play more avidly (with this game that is soo easy to understand) when you reinstall the game and then attempt to redeem your purchases it fails to do so, repeatedly, completely, constantly, when you eventually manage to contact the company they basically say its nothing to do with them, and to put it politely is out the outer two middle fingers leaving the one in the middle. I've tried retried and have got no where. One purchase was redeemed by iTunes, but even with the purchase code they think you're playing a flanker, and trying to get something you've honestly paid for for free. I will NEVER buy a game from this company as their customer service is nil, their customer attitude is zero. This game is so poor o the gaming front also, so basically it has nothing going for it, it's almost like a scam, that if you delete the game, they know you've got to re pay to get where you were. Absolutely disgusting, build a game from the customer up, not from shafting the customer down!!!!!! So many zeros to rate this game as I haven't got room And I even got a reply from the games administrator telling me as such that ill gladly publish for those who don't believe
Wow, so that's just how consumable IAPs work. Unless the game has an account linked to data on a server somewhere, like MMOs have, when you delete the game you lose your consumables. It's nothing specific to this game. It's how they work. I don't like consumables either, but they are not restoreable. That's just how the AppStore is designed. Get the gold doubler if you want something you can restore after reinstalling.
Sounds like your new to the App Store as this is the way you'd expect consumable in game currency to be, if you could restore your purchase then it wouldn't be consumable and everyone would only need to buy one pack and just keep restoring it You can restore your purchases on normal IAP that are not consumable like unlocking in game content or coin doubters etc. Welcome to the AppStore it's crazy in here
I'm really sorry to hear about your situation. Unfortunately what you described is how consumable IAP's work on this platform. Since they can be bought multiple times, they can not be restored. We do hope to circumvent this by adding cloud saving in a future update, which would let you keep all your save data (including your silver) backed up on the internet. Until that is implemented, deleting the game without backing up your save is not recommended.
As Josh said, and as we said on the Facebook page; we're definitely sorry you had this happen to you...but with how consumable purchases work and how transactions are handled by Apple, there is not much our team is able to do in this regard. We do our best to get in touch and reply to any and all concerns with our fans, gamers and anyone that simply wants to leave feedback or recommend something to the team. Our goal is to engage everyone, let them know we care and to improve what we've put out, so do know that we are paying attention...but as has been stated, there's not much we can do after you delete a game after making consumable IAPs. Know that we designed the economy to work for the user, not against. We never want you to feel like you have to pay for anything after making your initial purchase!
Has anyone notice that JTF2 has 5 less starting skill points then the other forces All other forces have 60 in 2 of the skills and 45 in the other 3 adding up to 255 while JTF2 has 50 in all skills adding up 250 I think this should be fixed as this makes JTF2 the weakest force in terms of total skill points