Universal Breach & Clear - (by Gun.)

Discussion in 'iPhone and iPad Games' started by Sanuku, Jul 17, 2013.

  1. MrAlakazam

    MrAlakazam Active Member

    Dec 16, 2011
    29
    0
    0
    Finally got a chance to play the game. Love the customization. Tactics are fun, but hope to see replay added isoon...
     
  2. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
    6,758
    0
    36
    USA
    I agree with whoever floated the idea of permadeath, that'd be a great "hardcore" mode. Also, though I might not have stumbled upon them yet, having different types of enemies that use different tactics would be great. Armored, guys who flank/use covering fire, enemy traps, that sort of thing.

    Oh, and any chance we'll see character shadows in a future update? The models feel a tad floaty without something to ground them in the environment.
     
  3. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
    2,655
    2
    36
    Male
    Canada
    Hey when we throw a grenade could you make it so stuff gets destroyed? Limb detachment? I dunno, just something I wanna see happen :p

    Oh and the ability to hire more or different soldiers on your squad, so you can switch them out when you want to. I know you can buy squads and all, but just something I was thinkin' about :3
     
  4. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
    7,907
    27
    48
    I like the mk16 bc it's easier to build it's damage and accuracy to mk17 levels than it is to get the mk17 ROF on the mk16 levels.
     
  5. MightyRabbitJosh

    MightyRabbitJosh Well-Known Member

    Nov 16, 2011
    363
    0
    0
    Programmer and Designer at Mighty Rabbit Studios
    Holly Springs, NC
    If you want to see the most robust limb detachment system you will ever see, check out Soldier of Fortune on PC. It was basically sold on that system alone.
     
  6. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
    7,907
    27
    48
    Also mightyrabbitjosh, any thoughts on changing hot ROF is measured from sec/shot to shots/sec? I found it really confusing the first time I played but I understand it now, but just thinking about newcomers who will look at that and assume it's shots/sec like I did.
     
  7. SamF1sh

    SamF1sh Well-Known Member

    May 10, 2012
    354
    0
    0
    New Zealand
    Can we get smg's and shot guns in the next update? Oh yeah and lmgs.
     
  8. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
    6,758
    0
    36
    USA
    Second this.
     
  9. SamF1sh

    SamF1sh Well-Known Member

    May 10, 2012
    354
    0
    0
    New Zealand
    What is the fastest firing gun available and what attachments do you recommend?
     
  10. MightyRabbitJosh

    MightyRabbitJosh Well-Known Member

    Nov 16, 2011
    363
    0
    0
    Programmer and Designer at Mighty Rabbit Studios
    Holly Springs, NC
    #630 MightyRabbitJosh, Jul 26, 2013
    Last edited: Jul 26, 2013
    I believe the absolute fastest gun is the VBSS or Wetwork Rifle. The Mk18 Mod0 is also very fast (but loud and a little inaccurate).

    I can't remember specifically which two are the best, but you want to pick the trigger and gas system that remove the most time between a shot.
     
  11. MightyRabbitJosh

    MightyRabbitJosh Well-Known Member

    Nov 16, 2011
    363
    0
    0
    Programmer and Designer at Mighty Rabbit Studios
    Holly Springs, NC
    We were actually discussing this today. My lead programmer pointed out that while this would work really well for guns, it doesn't make a whole lot of sense for attachments (it's hard to explain, but the jump from .5 - .6 seconds per shot is roughly .33 shots per second, while the jump from .6 - .7 is only around .24 shots per second). So the effect of an attachment of RoF would be entirely dependent on the gun it is going on if we measured things the other way around. This makes displaying it in the marketplace difficult since we don't know what gun it will be going on. I hope that makes sense, I feel like I'm rambling. :)
     
  12. Reaganomics

    Reaganomics Well-Known Member

    Apr 26, 2009
    785
    2
    18
    Is it possible to make B & C iOS 4.3 compatible by the next update?
     
  13. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
    2,655
    2
    36
    Male
    Canada
    Oh and how about terrain destruction? I dunno :p
     
  14. ThePraetorian

    ThePraetorian Well-Known Member

    Feb 14, 2013
    175
    0
    0
    Producer/Community Manager
    Kentucky
    #634 ThePraetorian, Jul 26, 2013
    Last edited: Jul 26, 2013
    Got our first update on what you can expect for Breach & Clear Update 1!
     
  15. Rusothil

    Rusothil Well-Known Member

    Dec 6, 2011
    270
    0
    0
    The game is great, having a ton of fun with it. However the achievements stopped working and just froze which isn't the biggest deal but kinda sucks. Hopefully this can get squared away in an update
     
  16. Bronxsta

    Bronxsta Well-Known Member

  17. Reaganomics

    Reaganomics Well-Known Member

    Apr 26, 2009
    785
    2
    18
    Wow! very nice update. I'm excited for everyone playing this game.
     
  18. Twenty One

    Twenty One Well-Known Member

    Jan 19, 2012
    288
    0
    0
    Oil & Gas Engineer
    Oklahoma City, USA
    Great news about the update!

    Thanks again to the Gun/MightyRabbit team for their strong support of the game and of the community....but most importantly thanks for the AWESOME game!


    My only requests/feedback as of now are:

    -- MULTIPLAYER!!
    -- The ability to change movement speed during turns and not just before the turn begins....would make a HUGE difference and greatly add to the depth and control.


    Speaking of movement speed...I have some questions: does moving slower increase your soldier's accuracy? And does moving your soldier faster decrease the enemy's accuracy?
     
  19. ThePraetorian

    ThePraetorian Well-Known Member

    Feb 14, 2013
    175
    0
    0
    Producer/Community Manager
    Kentucky
    #639 ThePraetorian, Jul 26, 2013
    Last edited: Jul 26, 2013
  20. ThePraetorian

    ThePraetorian Well-Known Member

    Feb 14, 2013
    175
    0
    0
    Producer/Community Manager
    Kentucky
    Slower speed = more accuracy
    When you use the Spring ability on the Direct Action class, the enemy is slightly less likely to hit you.
     

Share This Page