Braveland PlayPanic Braveland is a turn-based game inspired by old-school strategies with hexagonal battlefield. You will start as a humble … $2.99 Buy Now Watch Media DetailsBraveland is a turn-based game inspired by old-school strategies with hexagonal battlefield. You will start as a humble warrior's son whose village was cruelly raided and will end as talented commander of your army. The story will take place in a hand-drawn world and cover many interesting places and characters. Various warriors will join your army - archers, scouts, healers, footmen, arbalesters and more. - Turn-based battles in old-school style. - Command your troops and defeat enemies in hand to hand battles. - 26 various warriors and creatures from archers to golems. - Three story chapters each in unique corner of the world. - Evolve your hero, find awesome artifacts and learn battle magic. - Intense boss fights at the end of each story chapter. - Hours of gameplay with 50 battles. - High definition awesome illustrated cartoon art. Information Seller:PlayPanic Genre:Adventure, Strategy Release:Mar 16, 2014 Updated:May 27, 2018 Version:1.4.3 Size:286.6 MB TouchArcade Rating:Unrated User Rating: (7) Your Rating:unrated Compatibility:HD Universal undeadcow Well-Known Member Dec 4, 2010 9,486 2 36 Houston, TX #2 undeadcow, Mar 16, 2014 Last edited: Mar 16, 2014 I beta tested Braveland and really enjoyed it. It's a Heroes of Might and Magic style combat game with hexagonal turn based battles and stacked units, with more linear world exploration (set paths, occassional branching). There's a resource (gold) management component forcing your to decide how to customize your army - add units, buy abilities, diversity unit types. Your "hero" has a series of unlockable special attacks, buffs, etc that can be used occassionally to turn the tide of battle and can be equipt with weapons/armor that alter stats. With linear world exploration and rewards from combat the game can feel mildly grindy at times but once you beat a foe they disappear so that keeps difficulty balance in check; losing battles rewards partial gold. Winning battles rewards gold but reduces payout by damage incurred (healing costs). Eventually you amass a large enough army you have to decide which unis to play or bench (up to 5). I enjoyed Braveland, it's simplified in some ways but a good mix of accessible casual play with traditional hexagon bashing. I'm surprised we haven't seen anything like Braveland (other than Palm Kingdoms, which is open world) yet. The art design is cute but generic and script is playful. Braveland is worth a download. kenken11 Well-Known Member Sep 29, 2012 1,808 5 38 #3 kenken11, Mar 16, 2014 Sure will give this a download as soon it's up in the store! dhgamer Well-Known Member Dec 25, 2008 364 0 16 New York #4 dhgamer, Mar 16, 2014 Looks like my kinda game. Hopefully it's not a soft launch sugimulm Well-Known Member Aug 28, 2010 2,457 46 48 The last time zone for iOS game releases :( #5 sugimulm, Mar 16, 2014 When you upgrade equipment, does it reflect on your characters or are their designs the same, generic? JCho133 Well-Known Member Jul 27, 2012 7,907 27 48 #6 JCho133, Mar 16, 2014 Awesome! Been looking forward to this Bool Zero Well-Known Member Dec 14, 2010 1,922 0 36 #7 Bool Zero, Mar 16, 2014 Ditto! Look forward to this hitting the U.S. AppStore! Sanuku Well-Known Member Jun 14, 2009 11,954 4 38 Austria http://www.touchgameplay.com #8 Sanuku, Mar 16, 2014 Game Impressions Subscribe to the TouchArcade YouTube channel playpanic Active Member Feb 27, 2013 42 0 0 #9 playpanic, Mar 16, 2014 Braveland is availible now. BLYoshi Well-Known Member Mar 4, 2014 66 0 6 #10 BLYoshi, Mar 16, 2014 I'm not much of a turn based guy, but this looks pretty nice! sugimulm Well-Known Member Aug 28, 2010 2,457 46 48 The last time zone for iOS game releases :( #11 sugimulm, Mar 16, 2014 Seems like not everywhere, at least not in the US store yet L.Lawliet Well-Known Member Jun 28, 2011 6,397 403 83 #12 L.Lawliet, Mar 16, 2014 Last edited: Mar 16, 2014 Damn that art is sweet. I'd love more impressions but looks like I'm gonna just download it because it looks so nice.. A few questions if anyone knows.. is it permanent death and do you require internet for it? I'm guessing not since it's not a free game. And if you did beta, how long does this game last? I always like a good length (and even replayability) for my games. Mr. Charley Well-Known Member Sep 6, 2008 2,629 38 38 #13 Mr. Charley, Mar 16, 2014 Any chance this has GC and achievements? ednan Well-Known Member May 27, 2012 664 0 0 Lawyer Somewhere http://www.twitter.com/ednanf #14 ednan, Mar 17, 2014 Last edited: Mar 17, 2014 For achievements whores: it does have achievements. First impressions: The graphics are sweet. They are really polished, battlehearts-kindom-rush-ish. The sounds are good too. I enjoy the map music quite a bit. Gameplay wise for now seems simple enough (I'm playing on hard). There is a hex based field where you move your units, each one represents a kind of warrior, and there's a number representing the quantity. So, for example, if you move you warrior unit, you will move ALL of them at the same time to the same spot and attack the same enemy. (it's like war games like Panzer Corps, Drive on Moscow, Battle of the Bulge etc.) When you get money, you can hire more people for your army. There's no micromanagement of their equipment (at least until now). One thing that I don't get is the "hero" does not actually participate on the battles, which is kinda weird since he is the one responsible for rallying people to develop the story (not spoiling anything ) Also, the hero is the only one who can equip stuff, but I didn't have the chance to explore much this area of the game yet. One thing I'm afraid is the replay value. It doesn't seem to exist. The game is quite linear and you can't repeat any battle at all. Not sure if this is good or bad yet. Overall is a nice little game. I'm not sure how long it is, but I think it's worth just because the artwork and the music alone. And there is no IAP too for those who dread them. L.Lawliet Well-Known Member Jun 28, 2011 6,397 403 83 #15 L.Lawliet, Mar 17, 2014 Can't replay battles? Now that's pretty lame... That definitely ruins replayability. But I guess if the rest is good.... However I'd only be okay with no battle replays if the game was pretty long so I'm hoping that's the case. bigjack66 Well-Known Member Aug 5, 2013 664 0 0 #16 bigjack66, Mar 17, 2014 Nooo! jgainsbrugh Well-Known Member Aug 8, 2013 116 0 0 #17 jgainsbrugh, Mar 17, 2014 I was also a beta tester on this one. Ditto to what Undead cow said. I really, really enjoyed the game. Neat Upgrades, cool different units for your team and bad guys. Highly recommend! Thanks. RinoaHeartily Well-Known Member Dec 12, 2010 1,715 10 38 #18 RinoaHeartily, Mar 17, 2014 This game was released back in9 march.. Completely out of my radar.. I love such games and graphics... ste86uk Well-Known Member May 9, 2012 6,708 961 113 #19 ste86uk, Mar 17, 2014 Interested by the graphics and the style of game but impressions are putting me off. undeadcow Well-Known Member Dec 4, 2010 9,486 2 36 Houston, TX #20 undeadcow, Mar 17, 2014 The strategy gameplay is a bit streamlined even on hard but I'd gotten at least 4 hours of play out of it and didn't finish yet. For a while I was compulsovely playing Braveland and it's a fair compromise between strategy and casual play. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 3 1 2 3 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
I beta tested Braveland and really enjoyed it. It's a Heroes of Might and Magic style combat game with hexagonal turn based battles and stacked units, with more linear world exploration (set paths, occassional branching). There's a resource (gold) management component forcing your to decide how to customize your army - add units, buy abilities, diversity unit types. Your "hero" has a series of unlockable special attacks, buffs, etc that can be used occassionally to turn the tide of battle and can be equipt with weapons/armor that alter stats. With linear world exploration and rewards from combat the game can feel mildly grindy at times but once you beat a foe they disappear so that keeps difficulty balance in check; losing battles rewards partial gold. Winning battles rewards gold but reduces payout by damage incurred (healing costs). Eventually you amass a large enough army you have to decide which unis to play or bench (up to 5). I enjoyed Braveland, it's simplified in some ways but a good mix of accessible casual play with traditional hexagon bashing. I'm surprised we haven't seen anything like Braveland (other than Palm Kingdoms, which is open world) yet. The art design is cute but generic and script is playful. Braveland is worth a download.
When you upgrade equipment, does it reflect on your characters or are their designs the same, generic?
Damn that art is sweet. I'd love more impressions but looks like I'm gonna just download it because it looks so nice.. A few questions if anyone knows.. is it permanent death and do you require internet for it? I'm guessing not since it's not a free game. And if you did beta, how long does this game last? I always like a good length (and even replayability) for my games.
For achievements whores: it does have achievements. First impressions: The graphics are sweet. They are really polished, battlehearts-kindom-rush-ish. The sounds are good too. I enjoy the map music quite a bit. Gameplay wise for now seems simple enough (I'm playing on hard). There is a hex based field where you move your units, each one represents a kind of warrior, and there's a number representing the quantity. So, for example, if you move you warrior unit, you will move ALL of them at the same time to the same spot and attack the same enemy. (it's like war games like Panzer Corps, Drive on Moscow, Battle of the Bulge etc.) When you get money, you can hire more people for your army. There's no micromanagement of their equipment (at least until now). One thing that I don't get is the "hero" does not actually participate on the battles, which is kinda weird since he is the one responsible for rallying people to develop the story (not spoiling anything ) Also, the hero is the only one who can equip stuff, but I didn't have the chance to explore much this area of the game yet. One thing I'm afraid is the replay value. It doesn't seem to exist. The game is quite linear and you can't repeat any battle at all. Not sure if this is good or bad yet. Overall is a nice little game. I'm not sure how long it is, but I think it's worth just because the artwork and the music alone. And there is no IAP too for those who dread them.
Can't replay battles? Now that's pretty lame... That definitely ruins replayability. But I guess if the rest is good.... However I'd only be okay with no battle replays if the game was pretty long so I'm hoping that's the case.
I was also a beta tester on this one. Ditto to what Undead cow said. I really, really enjoyed the game. Neat Upgrades, cool different units for your team and bad guys. Highly recommend! Thanks.
This game was released back in9 march.. Completely out of my radar.. I love such games and graphics...
The strategy gameplay is a bit streamlined even on hard but I'd gotten at least 4 hours of play out of it and didn't finish yet. For a while I was compulsovely playing Braveland and it's a fair compromise between strategy and casual play.