iPad Bounce Trap - What Power-ups Do You Want?

Discussion in 'iPhone and iPad Games' started by PlayScreen, Feb 7, 2009.

  1. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    Now that BT 1.2 is out with the Re-Launch power up (and much better tilt) we're already thinking about the next revision.

    If you have the game and want any new power-ups or features, ask away.

    Thanks.
     
  2. pante

    pante Well-Known Member

    Jan 1, 2009
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    somewhere
    #2 pante, Feb 7, 2009
    Last edited: Feb 7, 2009
    deleted.
     
  3. Donburns99

    Donburns99 Well-Known Member

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  4. PlayScreen

    PlayScreen Well-Known Member

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    The Relaunch 'traps' a ball, displays a spinner, and when you tap Re Launches that ball in the direction of the arrow.
     
  5. PlayScreen

    PlayScreen Well-Known Member

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    The "Speed Bonus" is OK at the start of a level ... but near the end it is a cruel thing.... the trick is to use tilt etc and try to avoid it.
     
  6. Donburns99

    Donburns99 Well-Known Member

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    Check the other thread or the link I provided.

    I'm having trouble figuring out how a ball could have been trapped in the area shown on my screen shot, as no ball had a chance to get close to that area at the beginning of the level.

    Does it trap a ball that doesn't exist on the board? It certainly isn't trapping balls that are currently moving on the board or trapping balls already that have already been "trapped"; it's activating on empty slots.

    Also, when I tap, no ball goes flying from that slot, the spinner just goes away.
     
  7. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    OH!!!

    That's an AVAILABLE Re-Launch. See my original post on the update.

    Once you put a ball into Re-Launch it transforms into this:

    [​IMG]

    Then you can Re-Launch that ball.

    Get it?
     
  8. Donburns99

    Donburns99 Well-Known Member

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    #8 Donburns99, Feb 7, 2009
    Last edited: Feb 7, 2009
    I get it now. ^ ^

    Level 13 is absolutely brutal, how long do you estimate it took you to get past it? :p

    The bumpers are in the worst places and hard to avoid so you don't activate non-stop speed bonuses. I can only imagine the difficulty of the next 17 levels.
     
  9. coconutbowling

    coconutbowling Well-Known Member

    Dec 8, 2008
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    I actually think the game will be better without new upgrades. Once too much is added, the game loses its simplistic appeal.
     
  10. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    Easily. But I've been playing this game since it was a prototype web app ... before we even knew there were going to be native apps on the iPhone.

    Here's the thing, there IS a strategy with BounceTrap. I got to 13 before tilt, but with tilt it's easier.

    Past 20 the levels become brutal.

    Here's the real trick. When you get a "Bonus Ball" ... the power up that 'spawns' balls when you hit it? You've got to go for it. Spawn like a salmon ;-) Spawn balls as long as you can. Use that tilt. Don't worry where the spawned balls go, just keep on spawning them. Watch the ball that generates the spawn. I've had this going on for minutes. That gets you past a level with more balls for the next one.

    The Re-Launch is also cool for getting into those tight spaces.

    The other thing is ... "speed kills". When a ball is moving slow, you can control it with tilt pretty easily. Get it into those 'crazy' places.

    I can't wait till 'Bigfoot' hits.... I expect a lot of "How did you get to the end of the game" messages.
     
  11. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    Honestly, we have maybe one more power up in the works. Very cool one.

    Most of the next revision will be:

    1. User control of tilt sensitivity.

    2. Network high scores.
     
  12. Donburns99

    Donburns99 Well-Known Member

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    #12 Donburns99, Feb 7, 2009
    Last edited: Feb 7, 2009
    Haha yea, I just had about 9-12 balls on the screen at once from the bonus ball. It can be hard to pull of sometimes, but it's so worth it once you get it. I've never outright tried to keep it going before, but your right, I was able to keep it going for a minute or two. I'd say there is a good shot I'll pass the level now with 13 balls remaining, 5 holes left and 4 balls still on screen.



    Update
    Finally cleared the level. :D

    [​IMG] [​IMG]
     
  13. Flunkie

    Flunkie Well-Known Member

    Nov 29, 2008
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    I actually wish it was more like Peggle. Stationary ball and you could pick where you wanted to aim. Don't care for tilting.
     
  14. PlayScreen

    PlayScreen Well-Known Member

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    ReLaunch is pretty much what you want to use for aiming. Tilt was a universal request from players and reviewers, even I was surprised at the number of requests we got for it.
     

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