iPad Bounce Trap Tilt - UPDATE

Discussion in 'iPhone and iPad Games' started by PlayScreen, Feb 3, 2009.

  1. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    A new version has been submitted to Apple. It added a new power-up, Re-Launch, that captures a ball and allows you to send it out in any direction.

    Also, you can no longer 'trap' a ball above the release line. Thanks to everyone who caught that issue.

    I suspect it will be live in a day or so.

    More updates will be coming. I want to give the user control over the accelerometer sensitivity for one. And we want a new high score system eventually.
     
  2. jkonkel29

    jkonkel29 Member

    Dec 31, 2008
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    ...

    Alright cool i can't wait!
     
  3. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    Here's an example of the Relaunch powerup. A ball has been captured and now can be released in any direction:

    [​IMG]
     
  4. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    You'll see the update tomorrow. It has been approved.
     
  5. darkhorse

    darkhorse Well-Known Member

    Jan 18, 2009
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    Hmm, I just got it right now...
     
  6. Donburns99

    Donburns99 Well-Known Member

    Dec 29, 2008
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    ColdFusion Web Developer
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    Update is showing up in the US store now. :D
     
  7. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    Please let me know what you think.

    Also, we're open to good ideas for PowerUps. As you can see with 'Relaunch', these really add to the fun of the game.
     
  8. Donburns99

    Donburns99 Well-Known Member

    Dec 29, 2008
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    #8 Donburns99, Feb 6, 2009
    Last edited: Feb 6, 2009
    I'm not quite sure what the Relaunch power-up is doing.

    I understand an arrow spins and when you tap the screen, whichever direction the arrow is pointing in is the direction the ball will be launched.

    But, the relaunch is only happening on empty slots, when I tap the screen nothing happens, the arrow just disappears. I've yet to see a "Relaunch" happen on a slot that has a ball in it.

    At first I thought maybe it just teleported the ball to a slot in that direction, instead of showing the ball traveling, but then I noticed it only happens on empty slots.

    I then counted the balls currently on the field at the beginning of a level (8 balls at the time) and saw a Relaunch happen in the middle of the screen. At that point the only balls were in the top rows. I clicked the screen and the Relaunch went away, yet there were still 8 balls on the screen and none of them moved.

    If it doesn't add a ball to the slot it activates on and only seems to activate on empty slots.. I'm at a loss of what this actually does. :confused:



    Update
    Here's an example, the Relaunch activated in an area where a ball couldn't have yet gotten to.

    [​IMG]
     
  9. zztfox

    zztfox Well-Known Member

    Oct 15, 2008
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    My biggest gripe is that when you get a speed bonus, you are not allowed any other bonuses. For the speed bonus to be a real bonus and not a penalty, other bonuses should be allow so that the speed bonus allows a greater chance to hit them (due to having multiple balls out).

    There have been times I have been aiming for other bonuses (which I REALLY needed as I did not have enough balls to finish the level) and then BOOM speed bonus, and I have not chance in you know what of getting any extra balls to finish a level, as for the next 4 balls there is no possibilty of getting a bonus ball.

    I hope there is a way to fix this as it makes later levels near impossible...
     
  10. Donburns99

    Donburns99 Well-Known Member

    Dec 29, 2008
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    Strangely enough, I asked that yesterday myself.

    It is a negative power-up, so it nullifies other bonuses.

     
  11. zztfox

    zztfox Well-Known Member

    Oct 15, 2008
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    Oh, so it is a penalty. Thanks for clearing that up.

    It does make the game a lot harder than it should be, though.
     
  12. Donburns99

    Donburns99 Well-Known Member

    Dec 29, 2008
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    Yea, that's why I ended up asking. The more I played, the less and less it seemed like an actual bonus, as it's a lot harder controlling 4 balls than it is controlling 1.

    I do however like it being called a "bonus", as it keeps the game positive. If they went and called it Speed Penalty, I'd be kicking myself whenever it happened.


    On an unrelated note, I finally sat down and played a full game through instead of restarting each time I played.

    Level 12 finally did me in, that bottom left corner is brutal.

    [​IMG]
     
  13. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    My top level:

    [​IMG]
     
  14. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    We are CONSIDERING a big contest. See who can get to a specific level first. Start it at $X and add to the pot every day up to .... say $1000.00.

    Does that sound interesting?

    Note: Photoshop editing won't work in this case.
     

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