Boring Parts of Game Development

Discussion in 'Public Game Developers Forum' started by luniac, Feb 13, 2015.

  1. safwan.ahmed

    safwan.ahmed Member

    Feb 23, 2015
    5
    0
    0
    Game development
    The most boring part is Art integration for me. It took too much time while fit at exact position while you are coding and not using any visual tool :(
     
  2. ThumbSnail

    ThumbSnail Well-Known Member

    Jan 13, 2015
    102
    0
    0
    One-Man Game Developer
    Under a Raincloud
    Oh, yeah. Positioning sprites with code only is quite tedious. I've grown weary of writing spacing algorithms so that all my objects line up neatly across multiple devices.
     

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