I completed all of the tutorial levels under 5 seconds, but did not get the achievement for completing a level under 5 seconds until the main levels. However I did complete 3 or 4 of the main levels under 2 seconds and did not get that achievement either. I don't think tutorial levels count for the complete a level under X seconds, but there seems to be a problem with the under 2 seconds.
Please make the upcoming packs much, much harder to solve all these levels are soooooo easy I likee it when puzzle games are a big cchallange. Like with cover orange.
Yeah, they are very easy. I haven't finished it yet but haven't been challenged. I do really enjoy it and the concept is great but they all (so far) seem to be solved with the same system. If this isn't done already towards the end of the game (if it is, great), how about splitting puzzles in to pieces? So rather than one image that must be rotated, there might be three sections of the blueprint that must be rotated independently and then positioned correctly, like a jigsaw.
Thanks, Danbo! All music for the game was composed and arranged by Greg Danilov, and blueprints was created by various illustrators, but most of them (170) by Julia Stankevych.
Hey, are you guys (developers) actually based in the Ukraine? That's my homeland and recently I've seen a couple developers pop up from there, which is somehow really awesome.
Great looking forward for it!! Thanks for the replie! Btw vote now for blueprint 3D there still is a chance to get it to n.2 just 3 more votes!! http://forums.toucharcade.com/showthread.php?t=112918
What I'd like to see is for all the text to be removed from the blueprints. It makes it too easy to see which way the drawing goes... I also think the "snap to" solution is too quick. I'd like to see a pause of a second or two before it automatically tells us if the position we've settled in is the correct position.
A lot of great ideas guys, love them! I do hope that FDG doens't change the core gameplay too much, I mean its almost perfect. Yes its a little easy, but its balanced so well. Perhaps make it a bit harder to get three-stars? But not too much harder, please realize that game balance is a tricky thing to pull off. I'd love to see (as I mentioned earlier) and Endless Mode where you start with a set time (say 1-2 minutes) and you have to complete as many randomly selected puzzles as possible (from puzzles already completed) and get extra time based on ranking (more stars would get you more bonus time). That would be a thrilling mode (leader-boards for most puzzles consecutively completed) and it would really add some much needed replay value! Even better if I could send my high scores to my friends or post as open challenge to Facebook & Twitter! I have complete faith in FDG, Blueprint 3D is going to just keep getting better, really looking forward to the Christmas pack! More Level Pack ideas: Nature Scenery Fine Art (Real life paintings IE Mona Lisa ETC or statues) Monuments/Wonders of the World Insect Food/Snacks Hollywood (Movies, Iconic Hollywood itmes, Marilyn Monroe)? Again I hope FDG can keep the images generic and also include actual recognizable items. You guys have made some incredible level packs so far! Endless Mode would keep me playing until more Level Packs come out. And my Level Creator idea?
This is a really enjoyable game, I love the concept alot. My only issue is that it is far too easy. I have completed all of the Architecture and Electronic levels to 3-star on my first time round. I hope in the near future that the levels will become much harder, this could be done by introducing new gameplay mechanics.
I'm going to wait to buy this til I see Some reviews say its hard. I don't want an easy puzzle game. But I love the idea of the game. Just update with harder puzzles or whatever, and you'll get my dollar. This is the same reason I won't buy scribblenauts.
I find lots of levels to be easy only because I can tell what it's going to be. There are some hard levels like Medieval pack because I have no clue what the heck it is until I aligned everything. Going for three stars is always fun.
Wow that dude is so whiny! (And he stinks at the game). Fake reviews? Hardly. Oh I like his idea at 1:55 (level creator), sounds familiar!
This game reminded me of KRONOS from The Incredibles and the statue garden scene in the movie Labyrinth. I LOVE this kindof stuff!! If the game is on the easy side, perhaps enjoy it in a more relaxing - rather than rush for the achievements - kindof way.
Thanks, GregB for supporting us with a purchase! BTW: I´m playing it the same way, more as a relaxing experience. Anyway - the team is working on great new content and at least one new game mode. Expect to come back to Blueprint 3D soon in case you finished it already.