Universal Bloodstained: Ritual of the Night (by ArtPlay & NetEase Games)

Discussion in 'iPhone and iPad Games' started by metalcasket, Dec 3, 2020.

  1. Aerion

    Aerion Well-Known Member

    May 14, 2014
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    I found the controls just awful and requested a refund. It is slow and clunky on an iPhone XS, so one more disappointing major release for me, sorry. :(
     
  2. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    #42 psj3809, Dec 6, 2020
    Last edited: Dec 7, 2020
    Strange. I’m playing on an iPhone XS and it’s fine. Done quite a few levels. All seems good here

    No offence but sure its not 'you' ? I see you also didnt like Oceanhorn 2's controls either
     
  3. blue rocket

    blue rocket Well-Known Member

    Nov 27, 2013
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    Game was just updated but notes don’t say what other than bug fixes... I’m cranking away over here, just got double jump! No issues for me at all so far, 12PM, epic graphics.
     
  4. pjft

    pjft Well-Known Member

    Feb 15, 2011
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    Nice. Still at around 5% map completion, but the game does play great. Thanks for the heads up on the update.
     
  5. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Seems like the joystick is more responsive now.
     
  6. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    Been playing on my iPhone 11 and looks and plays great to me!
     
  7. Does the game let you max out the graphics? How about the battery? (I'm using the same device)
     
  8. metalcasket

    metalcasket Moderator
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    May 24, 2010
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    I don't see why it wouldn't when you can max the graphics out on XS too. Like I said earlier in the thread, there IS significant battery drain, but that's to be expected.
     
  9. I was just curious about its performance and ability
     
  10. BlueTrin

    BlueTrin Well-Known Member

    Jun 21, 2012
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    The controls are just bad for this kind of game.

    Still playing but finding it frustrating
     
  11. pathogen541

    pathogen541 Well-Known Member

    Jun 19, 2016
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    Picked this up yesterday, I honestly had no idea what to expect before jumping in, but was pleasantly surprised. Touch controls are manageable, nothing great, but nothing terrible. Graphics are beautiful and smooth on my iPhone 8. Can’t wait to dive into this more
     
  12. bx59

    bx59 Well-Known Member

    Dec 2, 2016
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    Wow this is a lazier port than I've expected. Controls are bad, I'd rate Dead Cells 9/10, SotN 7/10 and this one like 4/10 in terms of responsiveness. I'm sending this back to my backlog, and will be waiting for a couple of decent updates to launch it again.

    Good job NetEase.
     
    Skall likes this.
  13. I wonder if they would care and give updates. Well, there are a couple of mediocre ports this year and this game is one of them.
     
  14. metalwastebasket

    metalwastebasket Well-Known Member

    Jan 5, 2017
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    #54 metalwastebasket, Dec 13, 2020
    Last edited: Dec 13, 2020
    The controls could be more responsive, but I don't think this could have been ported any better to mobile. As someone who has played the console version to no end, I legitimately thought there was no way the complexities of the control scheme could ever translate to mobile, yet here we are. I cannot commend NetEase enough for pulling this off. It's anything but mediocre.

    Oh, and unlike Dead Cells, the only things that requires dexterity in Bloodstained are the boss fights. As with Symphony of the Night, it's all about leveling up and choice of weapons/shards...so the slightly problematic control issues go away once you git gud.
     
    squarezero and pjft like this.
  15. Wall Jump Games

    Dec 13, 2020
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    so you think that the touch controls aren’t a deal breaker, good, because I was wondering only about that and if it is a port on the level of Nintendo Switch or Xbox One, because it is quite expensive and there are other games I want on my phone right now, because of how many games have been released recently. Any info on my second point?
     
  16. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    Kind of funny because I’ve actually gotten further in THIS version of the game with touch controls than I have with the Xbox One version with a physical controller. Really don’t think the controls are nearly as bad as people are making them out to be. But that’s just my opinion.
     
    Makara Nou likes this.
  17. Jstorm

    Jstorm Well-Known Member

    Feb 2, 2020
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    I think its more about the accessibility of the game that you made further on the iOS version.
     
  18. metalwastebasket

    metalwastebasket Well-Known Member

    Jan 5, 2017
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    If the game was unplayable, accessible or not, I don't think @anthony78 (or any of us) would have bothered playing through it on iOS given we have other means to play it. Also, as previously mentioned, it's quite the battery eater, so it's not as accessible as it might seem. ;)
     
  19. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    Yeah if its unplayable i'll be the first to moan. Its not unplayable. I've got quite far into the game (Using touch controls not a joystick) and i havent found any areas where i'm thinking 'damn these controls dont work'. Just enjoying the game, its not 'unplayable' at all
     
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  20. Jstorm

    Jstorm Well-Known Member

    Feb 2, 2020
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    So, you are saying the iOS version is overall superior to the Xbox version?
     

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