Good to have the equipment bug fixed. The game is still approaching greatness, but I have gotten a lot of fun out of it. Hopefully now that some bugs and balance issues have been addressed, further improvements will be made. Witch was definitely downgraded. I always liked the baller the best anyway. For me, the main issue after this update is a big decrease in NPC shops other than the useless one or two turn stat point boosts (only played 3 games so maybe that's why). I feel like those might be more useful if they last the entire duration of the fight after you purchase them.
One more thing: what constitutes a critical hit? Is it combos or is it a % chance for a damage multiplier? I haven't paid too much attention to the damage numbers.
Where did this being a ro-guelike come from? It's not described anywhere in this line, this is a Puzzle/RPG activity, not a roguelike. web design service
Wondering this also. Unlock the cat that auto add 1 to agility. I have played 3 games with him and only dodged like 1-2 attacks. -.-
Update! Let's hope it fixes my crashing issues. Edit: Got to a shop aaaaaand crash :/ Maybe it's only a problem on my older hardware (itouch4?) Kinda hope so, as I'll be upgrading soon.
PC version coming on Steam on the 24th. I wish they'd update the mobile one I really enjoyed this I'd pay for more content.
The developer is so slow to update. Getting tired of seeing this game on my watch list. I'm hesitant to purchase because of the crashing issue. A 3 star average on the U.S. AppStore because people complain about crashing. Could anyone with an iPad Air iOS version 8.3 confirm if this game work or not
Hello, developer? Do I have to lay a rotten egg in order to get your attention? I'm guessing the crashing issue is with iPhone 5 and the iPhone 6 (according to reviews). Since I have an iPad Air I'm guessing I should be fine