Block Fortress WAR [Foursaken Media] - MOBA + huge armies + Block Fortress

Discussion in 'Upcoming iOS Games' started by Foursaken_Media, Oct 14, 2013.

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  1. WeMeet

    WeMeet Active Member

    May 15, 2012
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    I'm so hyped to get my hands on this game and bug heroes 2
    Plz give us an estimate release date for block fortress war
    your games always exceeded my expectations such mind blowing games, truly make dreams come true
    Instant buys no matter what price...
     
  2. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    January I believe they said
     
  3. Kozio235

    Kozio235 Well-Known Member

    Nov 11, 2012
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    Please tell me this is for iPod 4g...
     
  4. New Developments? Teasers?

    Just checking in, I know we'd all love to see some new pictures or info about how this game is coming..
     
  5. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    #45 Foursaken_Media, Nov 5, 2013
    Last edited: Nov 5, 2013
    Hey guys, sorry for the lack of info - been so busy developing! Block Fortress War is coming along great, we've got most of the content in, and will be entering the balance and polish phase very soon!

    In the meantime, check out one of the other races, the Zomblocks! Zomblocks are a shambling mass of a race, which focuses on overwhelming the enemy with sheer numbers, as well as hindering them with debilitating effects. They have no technology and no ranged units, but have a huge host of different mutations that you can customize your creeps with. Anything from rending claws, to a leaper mutation which makes them leap incredible distances into melee combat, to radioactive trails left in their wake, to a multiply mutation, which makes them split on death - Zomblock have a lot of interesting options! Additionally, all of their blocks either enhance their units, or cause various negative effects on the enemy - they have no blocks that can attack.

    [​IMG]
     
  6. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    OH SHOOOOOOOT! The last class better be robots
     
  7. man... Bug Heroes 2 got a couple of sweet in-game shots... wonder about BF:WAR.....

    :D
     
  8. FIFTHSUN2012

    FIFTHSUN2012 Well-Known Member

    Oct 5, 2012
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    You can tell when someone just loves to make games. Great job.
     
  9. MikeNintendo

    MikeNintendo Well-Known Member

    Aug 6, 2013
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    Roblocks? :)
     
  10. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Haha, not quite, but not far off actually :p
     
  11. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    The name or the actual class?
     
  12. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Both ;)
     
  13. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    The blockbots?

    Cyblocks?

    Blockdroids?

    Blockoids?

    Anblocks?

    Cyberblocks?

    Blockborgs?

    Robots?
     
  14. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Get back here you fiends! You mustn't leave me with a cliffhanger or you shall regret it!
     
  15. Kozio235

    Kozio235 Well-Known Member

    Nov 11, 2012
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    Bummer. It'd be great if some system of strategy could be incorporated, like Total War
     
  16. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Well, this game isn't even close to being like Total War :p And just because there's not individual unit micro doesn't mean there isn't tons of strategy! ;)

    There is lots of base building (each race has their own unique set of blocks - this is still Block Fortress after all :p), resource and map control, teching up, hero and ability usage, melee vs ranged combat (ranged enemies can be "tied up" in melee so they can't use their weapons) and a very important element of "macro" strategy related to how you customize your armies for each level. The sheer variety of races, blocks, heroes, and equipment for armies makes it so you will actually have to constantly think and re-evaluate how to tackle different foes.
     
  17. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    ... And Cyberblocks?
     
  18. Kozio235

    Kozio235 Well-Known Member

    Nov 11, 2012
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    But is there a basic understanding in the AI that ranged go behing the melee? Cause that'd be silly to have a bunch of archers runnin around with the melee peeps
     
  19. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Just by the nature of units functions, they will behave in an optimal way - so naturally you will see melee units leading the charge while ranged units sit back and shoot. Units have preferred targets and their own set of AI, based on the equipment you give them.
     
  20. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Forgot to mention, there will actually be 5 races - we didn't want to say until we knew for sure we could fit the last race in :p Aaaand, you've got the last 2 race names in that list ;)
     

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