You know, that seems like an intresting stragey and today i tried and it worked as a distraction. I still lost on that lvl, i was trying it on the 4th lvl of zomblocks, which i still have yet to find a way to crack, but i'm getting there
For everyone to know, if you have enough rare minerals and are wondering which hero you should buy for block men, I would say it should be the scout. The scout has long range and high damage and can penetrate heavy armor and even stun the target. The best thin of all is that you can camoflague yourself for a limited amout of time and and enemies won't attack you, so you can peacefully snipe out targets without fear of being attacked.
Just wanted to report a bug. Don't know if anyone else is experiencing it but wen I play multiplayer it says I'm winning minerals when i win but I'm not getting them. Running an iPhone 4S ios 7 with 4 Gigs space available. I'll try resetting phone if it keeps up. Otherwise it's a great game. Love foursaken
Hey just to let you know the new update just came out, so you might wanna update it and see if it works.
No. I don't know why would you think it could This is fixed in the update that went live a short while ago
Zomblock 5 was pretty tough but got it done. Don't understand why the targeting was changed though, I miss being able to give a target priority for all my units rather than just individually.
what blocks did you use? i used lv 1 blocks and filled up litteraly every possible tile as high as possible on the generator closes to the enemy base. also equip all your men with targeters and ranged weapons (miniguns/machinegun) and ammopacks (for lv2/3 units)
how did you get it done? it seems glitched to where the second base starts sending early so i have two spawns on me and 2 heroes. ive managed to kill the first base right when the second started spawning buts that's as early as i can get. i can also see all three enemy bases right from the get go so um yea...
That's not a glitch... that mission is a bit different from other missions, so the three barracks at once is by design. Its definitely tough, but the creeps and heroes are balanced in such a way that they aren't as strong if there was only one barracks.
Here's the vids for doing it with block men. Also completed it with blockbots and that was much harder, haven't figured out how to do it with goblocks yet but yeah definitely the hardest mission so far. Part 1 - https://www.youtube.com/watch?v=WR2WdwqFnOE Part 2 - https://www.youtube.com/watch?v=WZgc-WxLq1U
Finally! This update took a positive turn for me because of the mineral gain after capturing nodes. Took me 40min to beat gobo lvl 5.
Wow, the game is actually a load more fun now The moments where at the final stretch and there's not much different you can do, it's amazing how much of a difference the decisions you make with your hero can make on the final outcome. Only question: Will hero prices be changed?
It's nice to know developers come here and listen to what we have to say! Thanks for the update guys although Apple could have put it out sooner.
What I did for Zom 5 was keep General near your units to provide a combat buff to them, so they get better damage. Also, put a 11-block high tower, topped with a MG and two more MGs on the sides, and make sure they can face the zom barracks. Then build a wall with level 2 (or 3) wall blocks to keep the creeps at bay. With the other two barracks, just hold out at the chokepoint before them, but take care not to lead your General into the Cursed Totem, since it will make him a marshmellow. If your General is level 5, or higher, then use Air Strike on the totem carrying the Cursed Totem, and hold out at the chokepoint. Minigun soldiers with ammo bags can work pretty well against the two creep spawns. And of course, while the other totem fires its geyser, fire off air strikes at that, and when that's done, let your units, with General following them, wipe in and do their job. It took me around 30 mins, but this did work for me.