Remember that equipping more equipment makes your units spawn time longer so I think you should unequip some things
Well I know that. I normally use General for supporting my units, but so far my setups for towers end up getting their respective power block wrecked, or they get outranged without retaliation. Will def check out the vids though.
Eh, I won't really need to. Sergeant does make up much of the spawn time, so I'm not getting any diminishing returns there. Plus, the Minigun has a large range on its own, and sergeant buffs do help my units quite a LOT in combat anyway.
Well if it works for you then you then that's fine by me as everyone has different ideas on what works best For me I like to keep my units light on equipment to lower their spawn times
True. My playstyle is to always have units with an equal balance of firepower and survivability. Also, I'm trying to follow the walkthrough vids, but now Gobbo 4 as Block Men is causing a crash everytime I destroy the first Barracks and open the gate. I want this update done now, Apple. Stop being such stingy buggers and get on your job.
I just finished the goblocks mission 5 and was rewarded 1000 cash for finishing that galaxy. But will I get 1000 bonus cash when finishing it with other races, or is it just because it was the first time? Btw little tip: when the waves are coming, use bazooka for blockmen
Yeeugh, been trying Gobbo 4 again for Block Men, and I swear to God I cannot seem to find a way around the last wave. I always have the wall setup Explosive used get wrecked in a matter of seconds because of that Goblock Giant. I always set it Priority Target, but none of my minigun guys can kill him quickly enough. My tier 1 dudes have been using flamers, and that doesn't even net anything for the poor cannon fodder. Perhaps I need to change around something..? I swear this is irritating me deeply.
Only way I pulled it off was with Engineer and holding myself back with my main power node... I let them take the other ones, once I hd the resources did not need them anymore... then just kept changing equipment on my creeps, until i got a good mix of weapons
Well alternatively you can ignore that wave and go for the base instead. So when base is at 50% and they spawn you use artillery on the base and make sure your hero is stood behind so you can start shooting away, and keep moving around to give yourself more time to fire if enemies close you down.
Funny how people think goblocks 4 and 5 is hard. I beat them both in 1-2 tries but egyptian robot things (cant remember their name) level 4 was so difficult I wanted to give up. Made it in like 8 tries tho
@FoursakenMedia: Block Fortress: War update approved - should finish processing and be available in the next hour or two!
The update has finally been approved - should be available in any minute! One note though, Endless mode is actually not in this update, unfortunately ... I was mistaken... will definitely be in next update though!
Definitely looks like some positive changes to enhance the experience... was really llooking forward to the endless mode, though... hopefully that is soonish?