Universal Block Fortress: War - (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by Sanuku, Mar 5, 2014.

  1. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Not sure. But you need to get it.
     
  2. fearlesskk

    fearlesskk Well-Known Member

    Jan 30, 2014
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    These are great, but in solo not enough ressources
     
  3. 3mry5

    3mry5 Well-Known Member

    Feb 16, 2014
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    Two things FM,

    1. Are you supposed to be able to knock the enemy hero off the side of the map in multiplayer? ( eg with the blockoid psychics knockback attack) or is this a useful bug?

    2. Is there, in future, going to any inter device saving? (Like if I want to continue playing on a new/different device but don't want to have to re-buy all the heroes and rushed equipment?)
    If so, wicked.

    Cheers.
     
  4. fearlesskk

    fearlesskk Well-Known Member

    Jan 30, 2014
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    Ipod touch 5g upgraded today on ios 7.1 and it crashes when starting a solo game or just on loading screen
     
  5. EtherNohow

    EtherNohow Member

    Dec 1, 2012
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    How did u guys beat mech lvl 4?
     
  6. ipodrocks123

    ipodrocks123 Well-Known Member

    Jul 19, 2009
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    We need to get a guide going in the game discussion.
     
  7. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    1. Thats a bug fixed in this 1st update.
    2. We already support iCloud.

    Have you restarted your device? I'm starting to get the feeling 7.1 is causing a lot of issues...
     
  8. WillCN

    WillCN Well-Known Member

    Oct 15, 2013
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    Has the update hit yet?
     
  9. monoclespectacle

    monoclespectacle Well-Known Member

    Jan 26, 2013
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    That's no moon, it's a space station!
     
  10. J Cousteau

    J Cousteau Well-Known Member

    Feb 21, 2014
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    Whenever I play against a player who is gobblocks it reminds of Warcraft 2 days and playing orcs lol, love this game, do you guys know if you have any plans to make even bigger multiplayer maps?

    Also, this would be a great game to watch matches on twitch if it continues to grow and more players adopt it
     
  11. Myndflame

    Myndflame Well-Known Member

    Apr 18, 2013
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    Goblocks make sense in reference to WarCraft.

    My references are as goes:
    Block Men: Terran Authority (StarCraft/2)
    Goblocks: what you said
    Zomblocks: Zerg Empire/Undead Scourge (StarCraft 2/WarCraft 3, respectively)
    Blockoids: Protoss (StarCraft 2 more than 1)

    The Blockbots, I can't really decide an allusion to.
     
  12. Toastbro

    Toastbro Member

    Mar 10, 2014
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    I found a block fortress subreddit the other day, maybe we could use that as a step to separate all these different block fortress related topics we are talking about into their own threads
     
  13. fearlesskk

    fearlesskk Well-Known Member

    Jan 30, 2014
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    Oh works, for now... :p
     
  14. Very similar for sure....

    Vehicles would be SWEET, but I think your bases would have to be bigger. The maps, I mean. Roll out some Siege Howitzers or something :)

    If you could just add WHEELS, LEGS or JETPACKS to the Turrets. They would walk slow but could creep along as well...
     
  15. kalkara

    kalkara Member

    Mar 12, 2014
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    #435 kalkara, Mar 12, 2014
    Last edited: Mar 12, 2014
    Haha sorry to be that guy, but if you take a look, even down to the play style, every race bar blockbots is a reference to WH40K.

    I mean humans are imp guard. Swarm them with weak units with ranged weps, with the base an impregnable fortress. Main hero for both wields an auto pistol and a scimitar and is meant to boost the troops morale or determination.

    Orc is the orks, da warboss is the main hero for both, they both have WAAARGH banners that boost troops and they both have shoddy volatile but powerful gear.

    Zomblocks are necrons, slow moving hard hitting can take a beating. They both focus and build obelisks (in the game its even on power nodes)

    And the blockoids are the tau, few in number but incredible ranged damage and bad in melee unless geared for it. The ancient and main hero for tau are also very similar.

    But any who, has anyone got favorite gear setups for the humans? I beat the campaign but don't have success with them or orcs in multiplayer.
     
  16. fearlesskk

    fearlesskk Well-Known Member

    Jan 30, 2014
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    I still cant do mecha 5... Gah... Whats a good troop composition for that and turrets
     
  17. explosive

    explosive Well-Known Member

    Feb 18, 2011
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    #437 explosive, Mar 12, 2014
    Last edited: Mar 12, 2014
    If you mean for block men then I used machine gun for T1, miniguns with targetors for T2 & sniper rifles for T3. For turrets just start with a couple of mortar at your first point, don't bother trying to place anything at the other's they won't hold so just focus fortifying that. When you hit T2 place your 50 cal's and at T3 you want MIRV's because the huge splash is very useful for killing those smaller enemies with long range weapons.

    You can also climb those towers with your hero for extra range and pick enemies off or cause a distraction. Also make sure you have artillery ready on your hero for the last wave.
     
  18. ipodrocks123

    ipodrocks123 Well-Known Member

    Jul 19, 2009
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    Anyone have a way to beat Goblocks level 4 mission? I'm block men going against the black gate. Thanks
     
  19. explosive

    explosive Well-Known Member

    Feb 18, 2011
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    Video is choppy but should still be useful, make sure to manually target key threats so your men can kill faster as well as making sure air strike is ready for last wave.

     
  20. J Cousteau

    J Cousteau Well-Known Member

    Feb 21, 2014
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    So I play zomblocks and every game I try new strategies, but I really have no way of knowing since their aren't any actual numbers to show it.

    I may have missed it if this was asked before, but do zomblocks totems stack for the same effect?

    I.e. will multiple shrouds help increase bullet dodge, will multiple attack totems further increase attack, etc. I know they auras stack with each (multiple different ones at the same time) but do benefits keep adding up?

    Just want to make sure I'm not wasting blocks lol
     

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