A hole in the world. This is a minor glitch. On maps with one particular corner exposed down to bedrock there is a hole in the world. Just empty space at the corner, no bedrock. I have seen it before but due to the orbital laser droppers I got close enough to get curious and try to see what's inside it. Well, the world is just a cube with clouds and a sun and weather! You can see it rapidly receding after you fall into the hole. You never hit bottom and must reload. It was neat with the corner falling gobs because they just zipped by. Thanks for the quick patch!
Thanks for this patch, Foursaken! I've been noticing Goblocks going out of the map bounds (IE where Orbital Lasers would target Gobs but not him them) and caused them to be at an impossible distance away from the ground, which causes the Survival rounds to last for eons. Thank you guys for your response. So quick and uber-helpful. <3
Patch seems to have fixed the previous problems. I have also noticed the bug with my chain gun when moving off of a block. I've just unlocked the heavy plasma. That thing is fun! I assume everyone just maxes out on reload mods with that so it can be used fairly regularly?
Yup. HP has a 16 sec reload. Or 12. I assume 16 because it seems to be a grade higher than say, the Minigun.
wut. You guys need a 3rd person option. I think it looks pretty sick imo. Although it may need some tweaking
Hey guys - we've fixed most of the bugs you've mentioned (weapons stopping when falling, etc). We're also going to add a third person option - as you can see in our botched co-op release ;-) This will all be in the major update, as we're getting pretty close to finishing it, and people seem to be getting tired of all these little hotfixes (as you can probably tell, this game is extremely difficult to thoroughly QA with our small team and its complexity). Thanks for the bug reports and most of all, for playing the game!
I have a bit of an idea/question. You guys remember the side-challenge objectives you guys did with Bug Heroes? I thought that maybe you could implement that so that way you have a side challenge to do by yourself (Such as explore, destroy a guarded fortress, expand your base, do not repair, etc., etc.) and upon completion, earn a set amount of XP (Like, say, 2500 or whatever.) and Rare Minerals. I thought it might be something you guys could do!
YES!!!!!!! This would work awesome in Block Fortress. Motivation to not hunker down so much in your fortress AND have high risk, high reward.... Maybe you can go get a different weapon or defense item in QuickStart or something..... But it's guarded by a "boss" Goblocks, a tower or a.. I don't know.
We should have boss units. Units that change up the gameplay and make you think differently. Say every 50 waves?
There's a bug with the minigun. It sometimes keeps spinning (but not shooting) after you release the fire button. And in sandbox if you're firing the minigun and switch to build mode, it will stay on the screen when it's supposed to disappear.
I'm going for Attacker Bot. I don't even have it modded yet, but it sure helps get rid of those damned annoying Shadows. Especially at Night, too.
I've noticed that my bot still isn't collecting certain coins. For example, I took this screenshot during a recent game when the bot was just sitting there looking at this coin on the side of a hill.
Also still having some issues with the sound dropping out. Running on an iPad 4. Just started using the cryo gun more. Really helpful for killing those big guys that would otherwise do a lot of damage while you shoot 15 bazooka rounds into them.
Ok, anyone else noticing their bots not collecting? I use Future bot now, and plenty of times I've noticed it just sitting there, when I have it set to collect, and there's obviously coins it could be collecting but it just sits there. Also, does anyone else think bots should have an icon on your spotter? Many times I've wondered where my bot is, an icon in your spotter would be really helpful there.
How Do You Know When You've Made an Awesome iOS Game? When people are excited that you are porting it to the desktop!
Shadow Trap Here's a trap that actually works pretty well against shadows, well it works o.k., but it sure is gratifying to see those little f...... ,um, I mean Goblocks get squashed when they knock the light out, Heh heh!