Universal Block Fortress - (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by Echoseven, Mar 6, 2013.

  1. lsyuan

    lsyuan Member

    Oct 4, 2012
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    can anyone tell me wether block fortress or heroes and castles is a better game? Tks
     
  2. kaibosh

    kaibosh Well-Known Member

    Jun 14, 2012
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    aahahaahaahahahaaahaaaaaaaaa............
     
  3. retrogamer83

    retrogamer83 Well-Known Member

    Dec 1, 2011
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    I think it's a matter of opinion but I much prefer Heroes and Castles.
     
  4. lsyuan

    lsyuan Member

    Oct 4, 2012
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    tks then i will get heroes and castles now bcs its on sale :)
     
  5. 666JZ666

    666JZ666 New Member

    Apr 7, 2013
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  6. So... Update?

    Whatever happened to the update to add downloadable fortresses, more stuff to play with, multiplayer, etc.?

    Still a blast to tinker with, just love new content!
     
  7. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Heh, thats a lot of stuff to expect within a month of release :p All of that IS coming, these things just take time.

    That being said, its your lucky day :p The 1st major update was just approved and should hit the App Store sometime soon (could be a few minutes, could be a few hours - its unpredictable when an update will actually go live).

    Change-log:

    • added a system to upload, share, and rate bases in sandbox mode
    • added a new motion sensor block that can detect shadows
    • added a flat plains terrain location
    • you can now build terrain blocks in sandbox mode
    • added a day and night toggle in sandbox mode
    • fixed a crash that would happen every time a land mine or depth charge exploded
    • you can now delete granite blocks in sandbox mode (allowing you to dig caves)
    • major memory optimizations, allowing for bigger maps on lower RAM devices, and bigger maps in sandbox mode on all devices
    • fixed an exploit that could make shadows wander around indefinitely without attacking
    • added a link in the “Guide” section to the official IGN wiki - check it out, add your tips and strategies, and promote your uploaded fortresses!
    • enemies now drop multiple coins based on the size of their reward (every coin is equal to up to 5 gold, so an enemy that rewards 20 gold will drop 4 coins)
    • increased the time enemy coins persist before they disappear
    • greatly increased the block and enemy selection distance when in FPS mode
    • fixed a bug that would cause stats to be adjusted incorrectly when some mods were removed
    • fixed some inaccurate mod descriptions
    • removed salvage mod from nuke blocks (which caused an exploit)
    • changed the R.O.F. mod on heavy plasma to a reload mod
    • you can now hold down the up and down arrows to continuously fly up and down
    • swapped the inverse look options (so they control the correct camera rotations now)
    • tweaked the icon
    • other bug fixes
     
  8. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Hey there, and thanks a ton for making the wiki! However, we've been using the IGN wiki as the "official" wiki... it will have a link directly in-game with the next update. We strongly urge those who have lots to share to edit that wiki, as the entire userbase will have direct access to it!

    http://www.ign.com/wikis/block-fortress
     
  9. Foursaken guys, you are the greatest. I just was wondering as it had been quiet on the Block Fortress front... A little too quiet... And wanted to make sure some Shadow Goblocks hadn't creeped in and taken down the barracks ;)

     
  10. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    Highly awaiting this update :D
     
  11. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    Jeez update is already out.
     
  12. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

  13. Candykiller

    Candykiller Well-Known Member
    Patreon Bronze

    Dec 15, 2010
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    Illustrator/Designer
    United Kingdom
    As a sandbox fan, it's nice to have the ability to use terrain blocks now for building! I have a question for the devs though.

    I previously used structure blocks as "fake" terrain in a couple of my maps (white paint blocks for snow etc) and I'm going to replace those areas with genuine terrain blocks.

    If I just cover the surface of these areas with terrain blocks but leave some of the old blocks buried underneath, will the enemies ignore the buried blocks or will they attempt to dig through the terrain to get at them?

    Does that make sense?

    The reason I ask is that enemies would spend their time attempting to attack the surrounding terrain and barely come near the base itself, and I'm wondering if they will still do that if some of the old blocks are hidden underground.
     
  14. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    Man, there needs to be an option for Auto-save in Sandbox. I turn off my iPad for one sec, and the game crashes. That a whole 2-3 hours worth of building, destroying and making stuff. -sigh- :(
     
  15. Mrdoller

    Mrdoller Active Member

    Mar 17, 2013
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    Just out of curiosity, anyone know what the nuke exploit did? I hadn't heard of it.
     
  16. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    A Nuke has one ammo. With salvage, you launch the nuke, sell it, buy it again with full ammo. Rinse and repeat. I only realized the exploit in the update notes.
     
  17. Cooler King

    Cooler King Well-Known Member

    Mar 11, 2013
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    And that was the one I wouldn't mention.
     
  18. one.sixty.four

    one.sixty.four Well-Known Member

    Jan 14, 2013
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    minnesota
    OMG! They added everything we asked for, wow!!!
     
  19. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Forge World
    Of course they did the foursaken dev's are brilliant with updates for their games. :D
     
  20. Trysis3

    Trysis3 Well-Known Member

    Jul 14, 2009
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