Universal Block Fortress - (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by Echoseven, Mar 6, 2013.

  1. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    I just realized they increased the price for some mods.
     
  2. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    I feel good. I guess getting stimp-pack early game just wow.
     

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  3. metroidvictim

    metroidvictim Well-Known Member

    wily's castle from megaman! i was going to do castle greyskull, but i figured the turrets and tech would fit better with megamans theme. also, this reminded me of another suggestion. maybe add a way to skin the enemies so that you can have different races of attackers! like maybe robots, aliens, anything! you might put them in an iap or have them unlockable later
     

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  4. ChaosProdigy

    ChaosProdigy Well-Known Member

    Apr 23, 2009
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    nice, what wave did you get to?
     
  5. Foursaken_Tom

    Foursaken_Tom Active Member

    Nov 7, 2010
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    Yeah - it's a feature of the game ;-)

    Seriously though, this bug snuck into 1.0.1... And sadly, it happens 100% of the time with both land mines and depth charges... Sigh. It's fixed in 1.1, so in the meantime, you should probably stay away from using those in your defenses. Sorry about that, guys...

    Also, it's starting to sound like a hardcore difficulty might be the preferred way to go (rather than screwing with the mod system)...
     
  6. vicsark

    vicsark Well-Known Member

    Aug 22, 2011
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    Hey Forsaken,
    Would it be possible to get a second screen at the end of a wave in survival with a detailed recap of which kind of blocks were destroyed (walls, each turret type...). And why not a list of the enemies i just vaporized?
    More stats is always nice ;)
     
  7. metroidvictim

    metroidvictim Well-Known Member

    i should clarify that this was built in sandbox mode. so its art with function, it does stand up to normal enemies on its own before shadows get to it!
     
  8. ChaosProdigy

    ChaosProdigy Well-Known Member

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    #968 ChaosProdigy, Mar 20, 2013
    Last edited: Mar 20, 2013
    Hardcore sounds great, make sure its balanced around high level fully modded players.

    Tom/Foursaken Media can i suggest a equipment item or turret or special item that attracts dropped gold? Im tired of missing or barely missing or being unable to pick up gold that is up in the air (from jumpers). If we had a item that attracts dropped gold it would make my play style more easy to achieve (aka stay at base) as much as i like. I would also like to see different dropped gold visual icon, for 10 gold and 25+ gold ones, id rather run to the higher yield gold drops than waste time with the lower ones. Even make the more gold bigger would look great.

    Any thoughts on this? An item that extends the duration the gold stays on map would work well or a pet that would go out there and collect it for us would be amazing :)

    I would also suggest a fully fps aspect of game, enemies chase you not your base! It would be opposite of TD with some defensive elements. So basically no base to defend, just yourself and your built stuff and enemies chase you around and you try to survive would be amazing. Make the enemies some scary zombies only killable up close too just to mix it up :)
     
  9. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    Yeah I require help on design. I have everything really, mineshafts, minerals, you name it. I just don't know what to do with it. Well money, so so. Help?
     
  10. Fleabag323

    Fleabag323 Well-Known Member

    Dec 19, 2008
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    Is there any chance of an Android/OUYA (especially OUYA ;)) port of Block Fortress being made? Or is that not currently planned? (I understand if not because your engine isn't cross platform)
     
  11. Mrdoller

    Mrdoller Active Member

    Mar 17, 2013
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    Well, I went and got x5 ROF and x8 damage mods, and I've still got 2 mods slots left.... more damage/AOE, I think. I prefer playing BF on an iPod touch, because its not too heavy for my hands. :D I can't really aim that well with a touchscreen, especially at long range where you have to predict where enemies will be (Still on 1.0), so the AOE is useful so I can actually hit stuff.

    Just for clarification, do you build one tower on your barracks, and then two other towers on opposite sides with Orbital Lasers on them?

    Can I ask what mods? I'm still on 1.0, would like to get them before I update. :D
     
  12. ChaosProdigy

    ChaosProdigy Well-Known Member

    Apr 23, 2009
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    Best damage is the ROF mods... you really should try it before u decide.
     
  13. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    The one I found was Salvage and it's 10 for everything. I haven't really taken the time to find any other differences. I think I'm stupid if I'm figuring this out now, did you know that in battle if you click the pointer finger you can touch goblocks and see their health? I don't know if everyone else knows this but yeah :/
     
  14. Mrdoller

    Mrdoller Active Member

    Mar 17, 2013
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    #974 Mrdoller, Mar 20, 2013
    Last edited: Mar 20, 2013
    I already maxed ROF...
    Oh and I would recommend getting the Target Light on your primary close range weapon, because its incredibly tough to actually see the tiny crosshair when you've got mobs in your face and your screen is flashing as you lose health. It also helps for nighttime navigation.
    The range for that is ridiculously small, maybe 8 blocks?
     
  15. dragondude123

    dragondude123 Member

    Aug 22, 2011
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    Hey, I just started playing this game and I have some questions. 1) How do some people get pass wave 30, 40, or 50+? After putting many drills and mines over the map, I will have drained all the resources by around wave 13ish. Soon the goblins get way too hard to overcome... Is there some other way to get resources that I'm missing out on? Or have I simply exhausted all the resources by then?

    Additionally, I'm assuming the Plasma rifle is the best primary weapon. But what mods should I use on it? I've put light mod, unlimited amo. Should I put ROF? damage? increase the radius? damage mod?

    And finally, when you farm gems on survival mode, is the number of gems you get based off how many drills you put or by the number of kills you get? (Because I see no point in putting mining drills on the field...) BTW how many gems do you typically get when you farm?

    So many questions I know, but this has been one of my favorite game since I bought it so any answers would be greatly appreciated. Thanks!
     
  16. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    Damn iPad won't let me upload my Point Prometheus base D:
     
  17. McCREE

    McCREE Well-Known Member

    Aug 26, 2010
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    I like all if this. Especially the pet. And the FPS zombies-style game mode.
     
  18. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    Hey for the tower defense game mode, why not instead of FPS, have a turret the user controls and can upgrade? It CAN get destroyed and will respawm next round possibly :p If you guys implement multiplayer, could have a lobby like star warfare? You could also possibly make an FPS multiplayer with TDM and DM, and wow, there are so many directions you could go in with this game :D
     
  19. KennyK

    KennyK Well-Known Member

    Oh so you do make sense sometimes :)
     
  20. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    The lounge is where I do not :p
     

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