What I want to know is... will it have crazy intros? e.g. (deep voice) "The forces of light deal with the Lexus they crashed into the ditch. Combatants now war." That would totally complete the Soul Calibur experience.
I'm glad someone finally had the balls to put a fighting game out there. All this philosophizing and whatnot about the control scheme, at least the public will get to decide one and for all. In the same way we found out sometimes a dpad is better than tiltilg and vice versa, by actual handson. If they pull it off, much respect to them, if not they or someone else will learn from it.
they are out to dominate the appstore! Nothing is more exciting than a gameloft game announcement... When they announce a game the wait is not too long! We are looking for about 3 gameloft games for september
I thought I saw Ivy in the video....wait nope, just another generic gameloft mock up to make you think your playing soul caliber.
Thank you, exactly what I've been thinking for the last couple of months. My beef isn't with the quality of their games, but with their blatent disregard for originality.(a few exceptions apply)
Yeah but they're not even subtle about it. Look at gangstar's UI, it's ripped right from GTA. I'm trying to appreciate them, I really am. But they just aren't what I want out of a dev.
^^ I am sure they are doing this on purpose...kinda of marketing strategy,i think.if a game looks and acts like a GTA clone it will prolly fetch more sales..atleast that's what they think. i find it hard to believe that a big company like gameloft known for producing games with awesome gfx and ever improving controls can't come up with something original. In reality an overwhelming majority of games(iphone,xbox,ps3,etc,etc) are clones of games before them.the only thing diff. is improved gfx,physics,etc,etc.i think quite a few people are annoyed at gameloft not because their games are based on popular franchises but they try to make them appear blatantly similar.....like the naming,character modelling,lack of originality as far as plots are concerned,etc,etc. I mean take this game.They could easily make a hack & slash game without making it appear a soul caliber clone by making small changes here and there....like say, characters lookin different(compared to SC).But they are not gonna do it because they prolly think(whether wrongly or correctly) games will sell more this way. I hope i made sense!
That's precisely what I don't support in Gameloft : the absolute cloning, in every little details, is clearly made for money. The true videogamer spirit is not there. The one that wants to push back the limits, I mean. But there is another good consequence in all of this : original creators slowly wake up from their iPhone sleep, and decide to claim their place by releasing the true original game which has inspired Gameloft's clones. GTA China wars from Rockstar is one perfect example
Did you just spent all that time crying about a supposed clone (that's still an original IP) and then get giddy over a port of a game in a long running series?
I think you nailed it bud. I'm not even saying I won't enjoy this game, but I'm just really put off with how they purposefully try to bring a game as close to the original emulated franchise as possible. Like C0re said I feel gameloft can walk on their own feet without piggy backing on well treaded franchises.
Sequels, ports, and expansions in no way make the game unoriginal. Stealing and duplicating another game's UI for instance does however make it unoriginal.
I'm not used to cry for videogames, dude. And yes, there's a huge difference between a clone and an official port. We call it legitimacy. What would you put most credits into ? A pair of Nikk Airmaxx ? Or a pair of Nike Air Max ?
- 10 unique characters, each with their own weapons and fighting style, - 10 different arenas, - 4 game modes: Story, Arcade, Survival and Practice - Multiplayer mode via Bluetooth or Wi-Fi - 2 ways of control. That's a horrible, horrible analogy. A pair of Nikk Airmaxx are guaranteed to be of poorer quality because those companies are too poor to establish their own quality brand in the first place. Gameloft has proven it can establish quality IPs. It doesn't matter if the game is a clone or not.
Sorry, but there are very, very good counterfeits of Nike Air Max. Which doesn't change my question...