Cool that you like it. At first I was not sure if this works very well with those level codes. But I totally changed my opinion. They are great and better than many other share systems in other games. Well done
Abp8 Here's my second level. It's not hard I'm still trying to get some ideas for a really cool track. Enjoy.
My 3rd Level: ABQT STARVENGERS GO! Launch like the Starvengers, off to defeat alien robots! Ramp three is for Ace pilots only. PS. For the Devs.... I have a couple of suggestions for the editor, having now spent over 3 hours fiddling with it today. 1. We urgently need to be able to see the whole track at once. Ideally implement pinch-to-zoom with the minimum scale showing the whole level. 2. Can we use 2 fingers to move, 1 to select pieces? My second biggest frustration is moving carefully placed pieces accidentally. 3. A grid overlay would be nice so we can align thing that are spread apart. Thanks, really great effort.
I just made my first level, and it's pretty awesome if I do say so myself Sinai Loops: ABRI Let me know what you think
made my 1st track also Mayhem Massacre : ABRY - Medium (Record : 0:55:553 2 retries) need impressions so that i can improve
I made my old level much longer and added some cool physics puzzles at the end. It can be completed in under 2 minutes if you know how to solve the puzzles, but for the first time it should take 4-6 minutes. Code is ABXC
Very nice level. Love the physics stuff, especially the bridge bit where you hit it from above and it spins 180 and lands below. Clever stuff
Awesome.....can't complete it though cause I suck. Tried over 50 times to pass the rocket into the sky passed the barrels part. Always 1 barrel short
We have 500+ levels in one day, many of them really great. It's hard to choose some so just few for you to try out: ABZK, ABZP, ABRI and AB2F. In the future we will be bringing update to make user level exploration much easier, so stay tuned
I tinkered around with the editor a bit. It works quite well. Anyway, my first level is AB3Z I tried to make it tough to get all the coins. Let me know how it is
Perhaps this vision could be achieved through an in-game level browser + a MANDATORY rating system. A screen should pop up after playing any/every downloaded level with three criteria: Fun Factor, Difficulty, Overall Next to each of these, you should have five empty stars where people need to vote in order to move on. These ratings will then contribute towards the overall Level Database where a person could sort stages according to any of the three above-mentioned criteria. Seems like the simplest yet most effective way to get things done... what say?
Could someone add these to the first post please as I'm sure a lot of people may miss this at later stages!!!