Hello! We are interested in testing our upcoming iOS game. We have a PC build that simulates the game mechanics and we are interested in your feedback. This is a puzzle game and the goal is to collect as many squares as possible in minimal amount of moves. 2 or more squares of the same color can be collected by double click on them. How to install: Download entire folder to your desktop from this link: https://www.dropbox.com/sh/lwu1teej7gbxoyr/AABCTZbz-mpj3nS5ucJm4jIpa?dl=0 Start the game from the .exe file What is being tested: Gameplay mechanics where two (or more) Super blocks of squares are auto - consumed (where super block is a collection of 5 or more squares of the same color. It is highlighted in the game grid). [FONT=arial, sans-serif]It is recommended to test this on the level 90 from the map.[/FONT] [FONT=arial, sans-serif] Questions: Do you understand the mechanic of creating a super block? How do you feel about auto-consumption of Super blocks (scale from 1-5, where 1 is great, and 5 is I dont like it at all) Do you think this kind of gameplay will become tiring? Should there be additional effect after auto - consumption of the blocks? What effect should it be (if previous answer was yes)? [FONT=arial, sans-serif]Please answer these question on the comments below or directly on mail - [email protected][/FONT] [FONT=arial, sans-serif] [/FONT][/FONT][FONT=arial, sans-serif]Thank you in advance[/FONT]