Yeah.. I want to keep it under wraps for now. I really don't know what people are going to think about the game. I've had a couple of my friends eyes on it and they're seemed to like it, but they're my friends.. so you know. I will say that it's different than any of my other games I've made so far. Anyway, I still have a good number of slots open so anyone who's interested, feel free to send me a message at [email protected] along with the information requested in the OP.
Sorry, the game isn't formatted for iPads yet, but I'm going to make an iPad version once the game is complete.
Of course it does.. but it looks too blurry. Especially when compared to how it looks on a retina display. In fact, for the final game I'm thinking of excluding 3GS generation devices, specifically because of how nice it looks on the higher pixel density screen. You Beta Testers are the one who are gong to determine the final release platforms. As for why the iPad version isn't ready with the others. I'm only one guy and I didn't have time to do both versions concurrently. Don't worry, it won't take me long to make the iPad version once everything is finished.
Just fixed a major bug with the tutorial and I'm now only a couple hours away from making the build. Anyone else who wants to get in on this beta please message me at [email protected].
The first two feedback emails I've received from the beta have called the game 'quite addicting!' So far, so good..