Cavalry Charge is a cross-platform RTS war game, reconstructing the art of war in the Middle Ages. Update on 10-23-2017: (How to update my thread title?) About a year ago, I ran the 1st round beta testing for Cavalry Charge here and got so many useful feedback. Thank you very much! After that I got some stupid mistakes and this project was suspended. Today, I am back with a big update for Cavalry Charge! Trailer on Youtube : Subscribe to the TouchArcade YouTube channel Gameplay: Subscribe to the TouchArcade YouTube channel I plan to release Cavalry Charge on Dec. 2017. Before that I request some final beta testers.. iOS : We use TestFlight to run our beta testing. Please PM me your email address and I will send you an invite email. {Don't post your email addresses publicly please} Android : https://play.google.com/apps/testing/com.cavalrycharge.cavalrycharge Features: CHALLENGE players from around the world in real-time. COMMAND hundreds of individuals troops on a single battle. FORM or REFORM your formations to organize scattered units on the battle field in real-time. OCCUPY the enemy area, assault their back. COMPLEX TERRAIN demanding different tactics. No annoying economic system. no time-wasting. Only the purest war. Each unit has its own AI. Even units of the same arms will have minor differences in combat ability. If you have questions or suggestions, feel free to leave your comments here. Contact: Facebook : http://facebook.com/cavalrychargegame Instagram : http://instagram.com/cavalrychargegame