Septourian is a classic retro topdown JRPG / dungeon crawler styled game with procedurally generated content. Very gameplay driven (as compared to story driven). Every new game will have its own secrets, and depending on the loot you find along the way, the strategy and play style will differ. It's basically an open world without many hard limits. The design is centered on risk/reward and the chance of acquiring good loot to get an advantage, so depending on your preference as a player, you will be able to leverage how much risk/reward is suitable for your playstyle to make it enjoyable. You can for example play it very safe, though the progress might not be as fast as with greater risk. You are welcome to read more here: https://harrylundstrom.se/septourian.html Link to TestFlight Beta invite: https://testflight.apple.com/join/d9tV98g1 Overall time to beat the game the first round should be somewhere around 3-6 hours (I think). Release date is still pending, but I don't expect any major overhaul of the game to be made, it's more determined by what should be fixed for the release, and how much time that will take. After a lot of bugfixes mainly, the game has shaped up nicely to the point where I feel that a release date can be set, and I've decided to release it on 11th of January next year.