Race to save the trees! Nature is under attack by a rampant and out of control MEGACORP AI! You're in command of a *Lightblade*, a unique drone technology that translates your taps and swipes to pilot a fast responsive fighter that can bring destroy the waves of enemy chopper drones. Top-down action shooter in a fully 3D environment. Race around unique landscapes fighting enemy drones and save as many trees from being destroyed as possible. *** TRAILER: *** BETA URL: https://testflight.apple.com/join/BVUX9De3 (Note: Open link on iDevice to get the beta through TestFlight) *** Hey all - I'm extremely proud to have brought this game idea to life. It started some time ago with a vision for a fresh take on multitouch controls and I've been on a journey to self-learn Swift / SceneKit / 3d to bring it to life. I've got several ideas for extending the core gameplay, such as being able to spend collected resources on upgrades, but first I want to make sure that the core of the game works, is understandable, and of course fun. Informal beta testing so far (aka my son) indicates it's a ton of fun and can get very frustrating at higher levels I'd super appreciate this community's help in kicking the tires, giving the drones a spin and letting me know what works and what doesn't! Standing by for any feedback or questions - thanks! ~Kevin