Universal (BETA) Immortal Rogue- Hack n Slash your way through the ages

Discussion in 'Upcoming iOS Games' started by Foolish Mortal, Jan 8, 2019.

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  1. Erpiotta5

    Erpiotta5 Well-Known Member

    Jun 27, 2012
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    Release date?you think the game can be out at the end of Jenuary???
     
  2. Foolish Mortal

    Foolish Mortal Well-Known Member

    Apr 22, 2017
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    Definitely. The errors found won't take more than a few days to work out. The challenge is going to be securing some kind of featuring on the app store.

    I may have to hold it back a little longer until I cam arrange that. Tbh, getting featured makes or breaks games like this
     
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  3. Erpiotta5

    Erpiotta5 Well-Known Member

    Jun 27, 2012
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    Nice we stay tuned here on toucharcade, good work
     
  4. Hector Ruiz

    Hector Ruiz Member

    Jan 20, 2019
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    How do I send a PM :(
     
  5. stubbieoz

    stubbieoz Well-Known Member

    Jun 23, 2015
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    Tap on Foolish Mortal name then tap on Start a conversation. :)
     
  6. Erpiotta5

    Erpiotta5 Well-Known Member

    Jun 27, 2012
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    NEWS??ios release this week????
     
  7. Foolish Mortal

    Foolish Mortal Well-Known Member

    Apr 22, 2017
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    Almost! I took some time to talk to publishers and understand the different launch options available. The release is coming very soon- will have an update this week.
     
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  8. Foolish Mortal

    Foolish Mortal Well-Known Member

    Apr 22, 2017
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    Hi Everyone,

    Thanks for your patience and feedback! The official release date is Feb 6th (iOS and Android). If you'd like to pre-order, it's available on the app store here: https://itunes.apple.com/us/app/immortal-rogue/id1448086604

    In addition to performance improvements and smashed bugs, the launch version will also have a few features that the public beta didn't get to play with yet:
    -New environmental hazards in every era that can deal elemental damage to you and your enemies
    -More challenging late-game tuning
    -More varied attack patterns for the stronger vampiric enemies
     
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  9. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    Psyched to hear this is launching next week......congrats and good luck!

    I assume yes, but couldn't tell from the screenshots in the app store..... will this be optimized for the X/XS?
     
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  10. Foolish Mortal

    Foolish Mortal Well-Known Member

    Apr 22, 2017
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    Yep! In no small part due to all the helpful testers who were using those devices.
     
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  11. Erpiotta5

    Erpiotta5 Well-Known Member

    Jun 27, 2012
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    I have preorder it on iTunes Store ,can’t wait for play it,same question for me..the game is optimized for X/XS max?
     
  12. AltsKev

    AltsKev Well-Known Member

    Nov 12, 2016
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    yes i play beta on iphone X
     
  13. Foolish Mortal

    Foolish Mortal Well-Known Member

    Apr 22, 2017
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    Hi Everyone,

    So unfortunately, I have been having a hard time getting working promo codes to give to reviewers and press outlets. I'm uncomfortable with only giving outlets a short amount of time to review the game, and will be pushing the release date waaay back to Feb 20. I would do the 14th, but this game isn't exactly valentines day material...

    To make it up to you all, I'm discounting all preorders by 20% (so $3.99 USD). I looked into it for those of you who already pre-ordered: you'll only be charged the reduced price on launch day.

    Sorry for jumping the gun there on you all, I'm excited to get this game out in the wild.
     
  14. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    I'll pay the full $4.99 (or whatever the original price was) to play right now!!!
     
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  15. Jackaluk

    Jackaluk Well-Known Member

    Jul 3, 2015
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    Please tell me this is MFI ready. Games like this need controller support!
     
  16. Jackaluk

    Jackaluk Well-Known Member

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    Shame, just saw it’s not. Likely not for me, even with great touch screen controls, it won’t come close to using a physical controller, they never do!
     
  17. Foolish Mortal

    Foolish Mortal Well-Known Member

    Apr 22, 2017
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    I'd actually agree with you that most of these types of games, especially the ones that adopt twin stick controls systems, feel much better when using a physical controller- most games that require 2 or more inputs at a time do. This game is built entirely around a one-touch control scheme that ideally still allows players to move rapidly and precisely with taps and swipes.

    If you're really a fan of twin stick control schemes, then this game might still not be for you (no hard feelings here, I love a lot of that stuff too). Just wanted to clarify that Immortal is trying something different, and as such plays and feels a little different than some of the comparisons you may be making.
     
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  18. Jackaluk

    Jackaluk Well-Known Member

    Jul 3, 2015
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    Appreciate your response. You may be right. I find tap and move games not so fun. Just does not feel as involving as he more finite control you get with a controller or those twin stick mechanics you mention. Still I won’t rule the game out at this point, and I certainly wish it well. I’ll happily spend money on indie premium titles!
     
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  19. Foolish Mortal

    Foolish Mortal Well-Known Member

    Apr 22, 2017
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    Just thought I'd share some of the changes that came out of the beta while we're waiting for launch. One of the more fun ones was the addition of various environmental hazards in each timeline.
    They're designed to divide the battlefield and force players into choosing their engagement zones more carefully:
    <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
     
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  20. AltsKev

    AltsKev Well-Known Member

    Nov 12, 2016
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    i was in the beta and i love the new content.

    Really good job
     
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