Thanks for the feedback guys ! Feel free to report bugs through the in-game support form (Misc menu), though I guess here is fine too InJ0k3R : sorry you're not getting red crystals! They are indeed a little harder to find to spice things up. We'll probably tweak the odds in the Crystal Mines too. Good catch on the chest placement and missing portraits in dialog box. We're going to run some scripts through the code to check for things like that.
Hey there! Got the chance to test that nice little game. Pro's Really nice graphics and gameplay I really like the map exploration Contra's It's f2p (or am I wrong?) I want the possibility to create a female character too ^___^ Anyway, fun to play!
Anyone else notice this... I'm noticing an issue with critical strikes. They do significantly less damage than normal attacks. For example my normal attack will do around 300 damage, my critical hits do about 80 damage total. Sounds like a possible critical hit bug?
Tyra, thanks for the nice comments! The game is F2P, but we feel it does a good job of not forcing you to purchase anything. We discussed this a bit earlier in this thread. As for creating a female character: we're adding a large storyline and lots of dialogs at the moment, so you will soon understand why we chose a male character only. In a nutshell, it has to do with the personality of our main character, as well as the fact that Arianna is female. There will be other NPCs too! You'll see soon hopefully cmdrmonty, we'll send a batch of invites in a few days, can't wait to get your feedback nezuja, thanks for the feedback! Got your support request form too. We'll check this with the dev team tomorrow (France time). By the way, we did run some scripts to check for strange Chest placements... and found a total of 5 issues that were duly fixed. Thanks for the heads up!
Thanks! Did you enter our Beta? We're sending a new round of invites anytime soon, along with a new version and a fresh rebalancing of the game. By the way everyone, we never posted this bit of artwork here... enjoy!
minor bug found! when you go to the Summon tab, either its premium, crystal or ally, when you click the "magnifying glass thing" which lets you view the possible heroes to summon you can't click the UPPER LEFT HERO, even if you go to next page or group, you still cant click any hero that is placed on the upper left...
The update yesterday was very nice! The game is coming along very nicely. Has anyone seen a full list of the Beastiary? I have a couple of UR that I have been trying to decide which to focus on to make a Legendary and would love to know their final form. I have 2 legendaries now, but they are both fire. Also, anyone know if the dungeons ever change up? Like traps, false doors, puzzles to complete? Right now they all seem to be "find silver key, take portal, done."
Thanks for the feedback and kind words, guys! We'll work on the magnifying glass bug. Piscinarii, one word of caution: UR units evolve into UR+, but they don't evolve into Legendary. Currently Legendary are already the most powerful units in the game, and they can't evolve (yet... ) As for dungeon patterns, currently they're all a mix of the same elements you've seen. Some do feel like puzzles, though, such as when you have to use the right portal.
Hi everyone, Dungeon Monsters is now Live on Google Play in New Zealand and Ireland. It's a soft launch, or open beta, for those among you who are familiar with those terms. The iOS beta is still open so if you've joined it you can keep on playing Here's what went into the latest update: We've reviewed Gold so that both Units and Dungeons yield more Gold than before, and performing a Fusion or Evolution needs more Gold. The Gold packs in the Shop have been updated too. We've also fully balanced our Events to make them more rewarding and interesting. Golden Pyramids yield a lot of Gold, difficult events are now truly difficult, the loot Units are more coherent, and so on. Rats! We are introducing rats, new C and C+ units early on in the Story campaigns. Watch out for those nasty little critters! Also included in this update: Performing a Star Evolution now resets your Unit's level to 1. Gotta grind those Darumas! The Fusion bonus is now more exciting: Great Success (150% XP) or Fantastic Success (200% XP) are now random with each fusion. Daily Quests progression indicator Zatoichi is now the UR+ morphed form of the Samurai Various bug fixes A lot of those changes were made thanks to your amazing feedback, friends. Keep it up! We hope you'll like this update. See you down there!
Trailer Update : we have a trailer now! Dungeon Monsters is available on Google Play in New Zealand, the Netherlands, Sweden and Ireland. Subscribe to the TouchArcade YouTube channel
Wondering if beta for iOS is still open? I followed that beta link and entered my info and email. Next page was in Spanish I think.. Lol
Wow! I just found out about this game, and I can't wait to play it! Here's hoping that it'll release soon on iOS!
Hi everyone, Thanks so much for your positive feedback! The beta is closed for now. We'll let you know if we open applications again. The game should be released worldwide on iOS and Android in a couple of months. I'll keep you posted!