DUNGEON FALAN 2.0 Hey Folks! Long time no see. After a whole year of silence, Dungeon Falan receives a MASSIVE UPDATE, bringing it to 2.0! The past year has been a wild ride. I moved to another country (I'm based at London, UK now). Our cat member of the family sadly passed away shortly after we moved. (That's why I dedicate this massive update in loving memory of our dear Lucy. You can see a picture of her in the Credits section). Honestly, I had no plans of adding new features into Dungeon Falan. Through all these dramatic changes (and basically starting a new life in another country) I wanted to feel "at home" away from home (which is a vague concept for me for the past couple of years) so I found peace in working on a personal favourite project of mine -which is obviously, DUNGEON FALAN- in an almost therapeutic sense. To maybe feel more like I'm in a "familiar" environment for a couple of hours every day. And this helped me tremendously for the past couple of months. Since there are A LOT of changes in the game, I wanted to do another Beta Test run before releasing it to the public. You can dive in and straight up download the BETA here: https://testflight.apple.com/join/88F6DDcj This won't be a brand new release. When the Beta ends, I will release this as an update to the already existing version on the App Store. ### NEW CONTENT ### New Bosses New Skills Generative Music* Remastered UI graphics A new "How to" section with more tips ### META CHANGES ### Consumables! Some skills are transformed to be "Consumable Skills", allowing more flexible character builds! Reworked Meta (Weapons and Gear have special stats now) Sequential Boss Spawns Class-specific Stats and Skills have greater difference to provoke dramatically different play styles ### TECHNICAL ### Landscape Orientation is now supported on iPadOS and macOS (Catalyst on M1 Macs)! Dozens of bugs fixed! Gamepad support! (I know it's weird, but some people asked for it, so I delivered!) A new in-game Bug Reporting System! ** ### POSSIBLE FUTURE PLANS ### (no promises and no real timeline) Native macOS version on the App Store PC/Mac/Linux version through Steam Android version Switch version??? (*)Generative Music is composed on-the-fly depending on the class and board you choose, and tension of the soundtrack increases dynamically as you get closer to a Boss Spawn! (**) If you encounter a bug, please TRIPLE-TAP the Top-Right corner of your screen. It will display a popup where you can (optionally) fill in some (really valuable) information and SUBMIT A BUG REPORT. (It helps A LOT!) Caution: If you have a save game (a run you haven't completed) from an older version, things may break. Losing your old save game is expected but if you encounter any further weird behaviour related to an old run, please delete your older Dungeon Falan (1.0 to 1.2, downloaded from the App Store) and download 2.0 from Test Flight. CHEERS!