Woah! Didn't suspect so big response. Thanks to you for your good words and FOR WAITING! We are working almost 24/7 now, but the game looks really good (just wait for the next devlog episode )
Update #40 - New animals animations #3 Hi all! Today we wanted to share with you a process of creating new animals animations: from end to end. Hope you will like this devlog As always, we need your opinion about the results. Just take a look: Step 1. Creating model in MagicaVoxel Step 2. Rigging and animating in Blender Step 3. Rendered preview Step 4. Programming and creating animator controller in Unity Step 5. Results What do you think?
We will soft launch Blocky Farm at the end of May. Official global release date depends on the SL results. And sorry for not posting any dev logs. We will be back within 1-2 weeks, I guess.
Looks great guys, especially that in-game GIF to give an idea of how the game run! What is the timeline on the game
Not really, but we have analytics tools integrated with our game. HOWEVER we don't forget about our best TouchArcade community and we will invite you to beta tests soon too!
Update #41 - Town What did you do so long, guys? - You want to ask! We are proud to present you a completely new Blocky Farm's feature - neighbor Town! The Town is located on a map with player's farm. In the town there is a different community - 5 different personas. Everyone of them can visit player's farm to ask for a small favor (gives a quest). List of town citizens: 1) Frank - Town Major 2) Mary - Pet Patron 3) George - Jealous Farmer 4) Jerry - Friendly Businessman 5) Oscar - Weird Hipster Everyone has its own house. Except of that there will be also Cinema and Casino. Just take a look Full RES Gallery Town GIF preview Town preview Townhall, Cinema & Town Major Jealous Farmer Hipster and his exciting story Town Major giving respect One of hundreds of quests We are waiting for your feedback!
Hi, Blocky Farm is developed by 3 full time devs (2 programmers, 1 graphic artist) and several part time persons.
I remember your thread from a couple of years ago when you started working on this game. It's really inspiring to see how far it's come and your discipline in adding new features. Best of luck with it!
Couldn't imagine any better motivation to work. Thanks! Especially helpful today on Sunday when we are hotfixing bugs now
Rather you than me, but I hope all of your work pays off and the game gets noticed which I know is one of the hardest things with the store.
Update #42 - New UI Hi friends! We have a little delayed devlog episode for you today. Is as important as previous parts, because it shows new UI design, officially implemented into Blocky Farm. Here you have 5 screenshots. We know it is not to much, but we will be grateful for any feedback. And... as always our development is delayed, but don't worry. Beta is coming within 2 weeks max. We will notify about that in a special info post. And... we will be presenting Blocky Farm in Krakow at Digital Dragons conference at 22-23th of May. If you can't visit this beautiful city, please keep fingers crossed for us! Great things are coming. Just stay with us! HUD HUD #2 Production Building Quest Tractor Kind regards, Tobiasz
Community Vote TO ALL OUR FANS! Dear Friends! We are now at Digital Dragons conference in Kraków and we fight for the Community Award. If you like BLOCKY FARM game, you can speak your vote here (3 clicks only): http://bit.ly/DD2017CommunityVote This is our stand (and me) Thanks for all your support!