Universal [BETA!] Blocky Farm - voxel-styled farm manager made with love <3

Discussion in 'Pre-Orders, Soft Launches, and Upcoming iOS Games' started by sortris, Oct 14, 2015.

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  1. sortris

    sortris Well-Known Member

    Mar 14, 2015
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    #1 sortris, Oct 14, 2015
    Last edited: Oct 23, 2017
    Hey everyone! Welcome to our first devlog!

    What is Blocky Farm?
    Blocky Farm is voxel-styled farm manager with tractor, pets and lot of love! Developed by Jet Toast. Will be released exclusively on iOS on October 26th.

    Links
    Twitter | site | Facebook

    [​IMG]
    Who are Jet Toast?
    We are a Polish trio of game developers with a specific sense of humour. Some months ago we quitted our day-jobs and started developing Blocky Farm in September 2015. We have an experience in making mobile games and apps for other companies. Wish us a luck! :)

    Technical
    * Unity3D & Visual Studio
    * MagicaVoxel for 3D models
    * Jira, Crucible, Scrum


    Gameplay video
    [​IMG]

    Actual screenshots
    Animal gadgets
    [​IMG]

    The Town
    [​IMG]

    Advanced pets interaction
    [​IMG]

    The tractor
    [​IMG]

    Farm visitors
    [​IMG]

    Tractor delivery
    [​IMG]

    Developed farm
    [​IMG]


    Updating
    We are going to update this devlog 2 times per week: on Wednesday and Saturday so we hope you will follow us!
    Update #0 - Development start
    Update #1 - Production queue and removing obstacles
    Update #2 - Magical fountains and animal feeding & healing system
    Update #3 - Animal camera focus, treasure chests and game state serialization
    Update #4 - Animal gadgets, fruit orchards and daily rewards
    Update #5 - Playing with animals (warning: awesomeness), achievements and more
    Update #6 - Wheat field rebuilt, product orders and delivery truck
    Update #7 - Building extensions, decorations and wheel of fortune
    Update #8 - Daily quests, watering system, changing animal names & bonus gifs
    Update #9 - Mine, tool factory, gifts and refactoring
    Update #10 - Treasure chests and first renders!
    Update #11 - Game parameters, rebuilt shop & products collection HUD animation
    Update #12 - Loading screen, shaking trees, moving decorations and buildings
    Update #13 - Tractor prototype, buildings construction process and renders
    Update #14 - Bridge, farm gate, global events and animal buildings models!
    Update #15 - Tractor improved, new pet - the Cat!
    Update #16 - Pathfinding, medicines production, camera focus & first animation
    Update #17 - Polishing: animals reacts to noise, gets flattened and others
    Update #18 - Disco mode, pet houses and stroking animals
    Update #19 - Totally new game scene, totally new graphics!
    Update #20 - Animals selfies, dog chasing a cat and bonus
    Update #21 - Destroy stones and cutting tree animations with animal response
    Update #22 - Animal gadgets
    Update #23 - New animals and new animations!
    Update #24 - Wild animals and train station
    Update #25 - First UI preview
    Update #26 - BIG CHANGE - slots removed
    Update #27 - Advanced pet care and building effects
    Update #28 - Environment details - river
    Update #29 - Train, new animal animations and bonus!
    Update #30 - Official Blocky Farm logo!
    Update #31 - Digital Dragons conference summary
    Update #32 - New tractor steering system, watering trees, river interactions & new cat!
    Update #33 - WE ARE BACK!
    Update #34 - Farm Visitors & Quests!
    Update #35 - Screenshots!
    Update #36 - Polished farm animals
    Update #37 - UI concepts
    Update #38 - New animals animations #1
    Update #39 - New animals animations #2
    Update #40 - New animals animations #3
    Update #41 - The Town
    Update #42 - New UI
    Milestone: Community Award of Digital Dragons 2017 for Blocky Farm This is update #43
    Milestone: 100 000 of topic views!
    Update #44 - Animal Love, Treasure Chests and Collectible Cards
    Milestone: BETA!
    Blocky Farm beta 1.0.1 update
    Blocky Farm beta 1.0.2 update
    Blocky Farm beta 1.0.3 update
    Blocky Farm beta 1.0.4 update
    Blocky Farm beta 1.0.5 update
    Blocky Farm beta 1.0.6 update
    Blocky Farm beta 1.0.7 update

    ---
    Thank you for taking the time to read this first post! I look forward to hearing from you all.
    Best, Tobiasz from Jet Toast team.
     
  2. applicattura

    applicattura Well-Known Member

    Sep 1, 2015
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    I'll follow this topic, looks nice :) waiting for a tractor model :-D
     
  3. sortris

    sortris Well-Known Member

    Mar 14, 2015
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    Thanks! :) Tractor model surely will be! Around next month I suppose. Keep updating!
     
  4. sortris

    sortris Well-Known Member

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    #4 sortris, Oct 17, 2015
    Last edited: Oct 17, 2015
    Update #1 - Production queue and removing obstacles

    Hi there!
    We have an another update for you. From Wednesday (14.10.15) to Saturday (17.10.15) we did:

    Production queue
    In the building info panel there are two scrollable lists. The first covers the available recipes, the second shows current queue state. After production is ready, product is instantiated near the building.

    [​IMG]


    Removing obstacles
    There are some obstacles on the map that will block building construction on the slots. Of course obstacles are removable for some amount of money. Should we add some tools instead of money? What do you think? In our opinion it will complicate a gameplay.

    [​IMG]


    We are on GIC now!
    We are on Game Industry Conference which is taking place in Poland, Poznań. This is such a great event connected with Poznań Game Arena. A lot of knowledge and inspirations we gather! :)

    [​IMG]

    Full album is here


    Business cards
    We have a totally new business cards too. How do you like it?

    [​IMG]


    I hope you enjoyed this update. See you on Wednesday. :)
     
  5. sortris

    sortris Well-Known Member

    Mar 14, 2015
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    Update #2 - Magical fountains and animal feeding & healing system

    Hello! We're back in work after Game Industry Conference.
    From the last Saturday (17.10.15) to Wednesday (21.10.15) we did:

    Animal feeding and healing system
    Animals can become ill and hungry. To heal them, you simply apply medicines. To feed them, you have to produce food first. For now animal illness is marked by a big, red capsule ;-)

    [​IMG]

    Magical fountains
    Player will be able to unlock one of three magical fountains as a reward/special building. It will help to develop player’s farm faster. There will be a three different fountains:

    Fountain of Luck - It will give huge amount of coins every 12 hours.

    [​IMG]


    Fountain of Wealth - It will give very small amount of gems every 24 hours.

    [​IMG]

    Fountain of Experience - It will give small amount of experienve every 24 hours.

    [​IMG]

    Some tests

    [​IMG]

    Final version (still on mocked models)

    [​IMG]

    We hope you will like this update. See you this Saturday! :)

    Links
    Twitter | Tumblr | Facebook
     
  6. applicattura

    applicattura Well-Known Member

    Sep 1, 2015
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    I like how the dog looks like :-D I would even give him some snacks :) Waiting for more.
     
  7. sortris

    sortris Well-Known Member

    Mar 14, 2015
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    Update #3 - Animal camera focus, treasure chests and game state serialization

    Hello!
    Here is a Devlog Update #3. We are happy to show you three new Blocky Farm features! :)

    Animal camera focus
    When you tap on an animal, camera will simply focus on it. Then the animal will be happy that we care about it. Simply as that. We want to implement more animal animations in the future. For now you can see also info panel which will allow you to heal, feed or having fun with your pet.

    [​IMG]


    Treasure chest
    There will be a treasure chests on the map. Where will they come from? From the sky, like in the Worms game! :D
    It will appear very rarely and will contain powerful items. From the common items set (for example: bacon, wheat, wool) to the powerful ones (for example: experience, gems and animal wearable gadgets).

    [​IMG]

    [​IMG]

    [​IMG]


    Saving state of the world
    We had a lot of problems with our game state serialization. We have to save buildings with its state, animals with its state and every production/construction controller. To implement this feature we used EasySave2 plugin which is a quite good tool (not perfect but good).

    [​IMG]


    That is all for today.
    Follow us to be up to date. We have a lot of crazy ideas to implement in our Blocky Farm game. Stay tuned! :)

    Our dog is a very lucky guy ^^

    Links
    Twitter | Tumblr | Facebook
     
  8. sortris

    sortris Well-Known Member

    Mar 14, 2015
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    #8 sortris, Oct 24, 2015
    Last edited: Oct 25, 2015
    What will you say now? :)
    The dog was almost killed by the treasure chest in the last gif!
     
  9. applicattura

    applicattura Well-Known Member

    Sep 1, 2015
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    I almost had a heart attack :D poor dog :p
     
  10. sortris

    sortris Well-Known Member

    Mar 14, 2015
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    Update #4 - Animal gadgets, fruit orchards and daily rewards

    Hello again!
    Last days (24.10.15) to Wednesday (28.10.15) were interesting in terms of new features. So let’s go!

    Animal Gadgets
    This is one of our favourites features in the game. There will be a ton of wearable gadgets for animals, from glasses, hats to whole skin sets. Every item will increase animal's level of happiness and of course make it look awesome!

    Here you have some pics:

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    Fruit Orchards
    One of the production buildings in the game will be orchards. Orchard is a small set of fruit trees that simply produces fruits. Player will be able to upgrade orchard and consequently increase yields.

    [​IMG]

    Daily rewards
    The player will be rewarded for a regular returning to the game. Rewards are be organised in a 5 days cycle. It will of course worth more with each day but the amount of wealth is dependent on the farm happiness level. 5th day user will get a big treasure chest.


    We hope you will like this devlog update!
    Cheers! See you this Saturday.

    Links
    Twitter | Tumblr | Facebook
     
  11. sortris

    sortris Well-Known Member

    Mar 14, 2015
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    #11 sortris, Oct 31, 2015
    Last edited: Oct 31, 2015
    Update #5 - Playing with animals (warning: awesomeness), achievements and more

    Hello again! :)
    This week was a very special for us because we’ve implemented really great features. In a previous devlog update you could saw animal gadgets. Now we have something even better. Take a look:

    Playing with animals
    The player will be able to play with animals and have fun. There will be two special kinds of pets in the game: cat & dog. We are proud to present to you our killer stick feature! Any words are unnecessary, just see this gif:

    [​IMG]

    [​IMG]

    [​IMG]


    Achievements
    Other feature is a built-in achievements system with connection to Apple’s Game Center. We decided to make our own achievements panel to increase the user’s immersion and engagement during the play. Every achievement has 3 levels of difficulty and of course a reward. There will be a ton of achievements in the game, starting from the collecting fruits, constructing buildings finishing on playing with animals and more.

    [​IMG]


    Animals panel
    In our opinion the possibility to manage all players animals in an easy way is very important. Thus we implemented clean and simple window showing all valuable information with sort option. After clicking on the animal camera will focus on it.

    [​IMG]


    Thanks for following us. We hope you will have as much fun as we during the development process! :)
    See you next Wednesday.

    Links
    Twitter | Tumblr | Facebook
     
  12. Marcoapc

    Marcoapc Well-Known Member

    Dec 19, 2014
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    Wow it looks amazing! Really looking forward to it :D
     
  13. applicattura

    applicattura Well-Known Member

    Sep 1, 2015
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    I lolled so hard when I saw the dog running for a stick :D I will buy this game only to play 24h with the dog haha :D
     
  14. sortris

    sortris Well-Known Member

    Mar 14, 2015
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    Thanks guys. Your words are really motivating. We appreciate this. :)
     
  15. sortris

    sortris Well-Known Member

    Mar 14, 2015
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    Update #6 - Wheat field rebuilt, product orders and delivery truck

    We can’t stop! More awesomeness in this update is coming.
    From last Saturday (31.10) to today's Wednesday (04.11) we did:

    [​IMG]


    Wheat field rebuilt
    Previous version of wheat field was too simple in our opinion. It didn’t give “that feeling” of collecting crops. Thus we implemented almost new fields system: every field now has 9 small segments on which player will be able to seed different plants. Moreover harvesting system is now not a single tap/click, but player have to grab the scyther and manually cut all plants segments.
    Take a look and please give us a feedback:

    [​IMG]


    Product orders and delivery truck
    This feature is really huge. First of all, there will be an orders table in the game. It will give player an information about every order for products. If any order can be completed, user can use a delivery truck to deliver it (thanks cpt. Obvious). Every order will be of course rewarded.
    Take a look once again.

    [​IMG]


    As you can see, we implemented only two features, but in our opinion they are awesome. New wheat fields improve user experience and product orders expand our game content.

    Links
    Twitter | Tumblr | Facebook
     
  16. Marcoapc

    Marcoapc Well-Known Member

    Dec 19, 2014
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    Very nice update! I bet harvesting the wheat is very satisfying :D
     
  17. applicattura

    applicattura Well-Known Member

    Sep 1, 2015
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    Field before wasn't bad, but now it's just great :D because it adds much more fun :) Respect for such a fast development of the game :-D this is gonna be a cash hit :)
     
  18. sortris

    sortris Well-Known Member

    Mar 14, 2015
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    Thanks guys for the kind words. We are more motivated to do our work than ever! :)
     
  19. sortris

    sortris Well-Known Member

    Mar 14, 2015
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    #19 sortris, Nov 7, 2015
    Last edited: Nov 7, 2015
    #7 - Building extensions, decorations and wheel of fortune

    Today is Saturday, so here we are again according to the plan and here is a new devlog update. We implemented following features from last Wednesday.

    Building extensions
    After a long brainstorm we decided to implement extensions to our buildings. The problem was with the map divided into slots. So from now there will be a special building type that can be constructed in the specified building's neighbourhood, on the same slot. For example: Dairy building can be extended by a Ice Cream Maker. This Dairy upgrade give player ability to produce ice creams.

    [​IMG]

    Building decorations
    The next great feature that we had problem with is decorating buildings mechanism. One lonely building on the slot looked sad and generally bad. Moreover we wanted to give players an opportunity to make their farm more unique. Thus we decided to implement decorating mechanism within a single slot. Now it is possible to place some beautiful decorations on the free space.
    Isn't it great?

    [​IMG]

    [​IMG]

    Casino & Wheel of fortune
    Everyone of us has a little of gambler. The new building in the game is Casino. It will allow a player to try a luck in the Wheel of Fortune. There will be various items to win, moreover there will be a jackpot option too.

    [​IMG]

    That is all for today. Tell us please what do you think about these features. Thanks, have a good day :)


    Links
    Twitter | Tumblr | Facebook
     
  20. applicattura

    applicattura Well-Known Member

    Sep 1, 2015
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    I'm getting jelous because of your hard working :D Every update it's getting much better, with such a huge working speed it will be ready soon :D
     

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