So can you start the 30 day trial at any time or does it start right away? I was wondering if you could create a game then start the 30 day trial and test/publish within that 30 day trial. You can then get your first game on the app store for no charge. Does it work like that?
That's a very good point though and one of the challenges with unity and mobile games imo. Specially considering the fact that most games that are ranked high are very small and fast to download. But then it also comes down to design and what you are trying to do with your app.
You can't publish a game with the trial licence. First it's against the trial licence and second Apple reject app made with unity trial (at least one guy tried and get rejected for this reason).
Could you elaborate on? "given the right workflow" seems to hide some important secret How much difficult is doing nice-looking 2D games with Unity? BTW your works are great.