Best control method for a scroll shooting game?

Discussion in 'General Game Discussion and Questions' started by c2matrix, Apr 11, 2011.

?

Best control type for a scroll shooting game

  1. tilt use accelerometer

    2 vote(s)
    40.0%
  2. tilt use gyroscope

    0 vote(s)
    0.0%
  3. relative touch+ virtual button

    2 vote(s)
    40.0%
  4. relative touch+ swipe

    3 vote(s)
    60.0%
  1. c2matrix

    c2matrix Well-Known Member

    Mar 5, 2009
    234
    0
    0
    I'm prefer tilt control and relative touch control, for the relative touch control, I like use swipe(up/down) other then virtual button to exec specific command(bomb, laser, etc). As a developer I use these two control in my game, but I want hear your opinions.

    Here is the gameplay video on my oncoming game "iStriker: Rescue&Combat".
    I use "swipe down" to land the helicopter, use "swipe up" to take off or fire laser(while in the air).

     

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