Hello, my small iPhone game development team "bear." is looking for members to help us develop our games. Anyone joining the team will be compensated evenly with the rest of the members in the team. We currently consist of two people, myself and another. We have game design and art currently covered. What we need are the following (from most needed to least) - Lead Programmer - Sound Designer - Musician We are currently working on two games and are in the planning stages of a third. We are focusing mainly on "Trig" at the moment. Here are the games: Trig "Trig" is an action puzzle game fusing many other games creating a new genre. There is no "matching 3" and there is are no colored blocks. Instead, it shares more in common with Every Extend Extra Extreme or Boomshine, mixed with a theme of launching rockets to set off combos. It uses the touch screen intuitively. Planned Price: $0.99 Nakamundo "Nakamundo" is early in the development process (currently it exists only in concept art and ideas). It is best described as a wonderfully happy apocalypse simulator, where you control Mundo, a hungry, growing, viscous blob who starts the size of a water drop and eventually consumes the entire planet. Think "Katamari Damacy" meets "Loco Roco" and "de Blob." It is a two dimensional platformer with an unique and fun art style (that looks nothing like loco roco or rolando), and very unique gameplay that takes full advantage of the iPhone's control scheme. Planned Price: $2.99 ---------------------------- Let me know if you are interested in joining. If you are going to join, we're going to need to see an example of the work you have developed previously. While Trig's programming may not be too difficult, Nakamundo may require a more full-fledged team. We are taking this seriously so only apply if you are serious about it!