Battlevoid: Sector Siege - A methodical straight into action real-time strategy game for PC and mobile. Commanders. It is my absolute pleasure to show you the first screenshots of a completely new Battlevoid game. This game was built from scratch using another game engine. We did this because we knew we had fans that wanted more to the Battlevoid series. For the past 9 months I have worked 6 or 7 days a week, 10 hours or more every day to bring this game alive. All the while our 2 other guys have been committed to Space Haven. We didn't want to announce anything prematurely, since we weren't sure we could pull this off. But we did! The game is going to be released on both PC and mobile, and it's looking like a game with great potential. Enjoy the screenshots along with a short start for a story. When humans decided to form colonies in space, the mission was to find new resources, find more room for a growing humanity and make contact with new life forms. Humans quickly found out they weren't alone, and that the other life forms weren't friendly. The galaxy was in chaos, each new race humans encountered quickly turned hostile. It was like an aura of suspicion existed around humanity, marking humans as the cause of something evil. A fleet of 5. You can command up to 12 or so ships in the game. The crew selection screen. Your crew composition will affect various statistics in the game, like build rate, research, resource gathering and marine attack and defense. A Trolgar mothership entering the zone. The build window for the Battlestation. Boarding a Guardian Light assault ship. Victory! This ship will be ours. The reinforcement window, plenty of ship designs to choose from. Each ship can be customized with point defense turrets, main turrets and hangars. Trolgars surrounding human fleet. The build window for a human ship. Celestials defending their mine against Wanderer attack. The research window. The game currently has over 10 tech trees, consisting of stat bonuses, new turrets and hangars, as well as new units. Celestials defending against a Trolgar attack The Celestial Battlestation showing who's boss! Human Battlestation can't withstand a Trolgar attack. Features: [x] Campaign and skirmish. [x] Two game play modes. Domination and Under Siege. [x] Command a fleet of up to ~10 ship units and up to ~12 stations. [x] Battle for capture points spread across a sector. [x] Choose your own crew composition. [x] Research new technology. [x] Board and capture alien ships and clone them. [x] All the familiar races from Harbinger, and a new race called "Guardians". Do not miss this game! You can subscribe below to the Bugbyte community to be the first to play: http://bugbyte.fi/forums/showthread.php?tid=302
Thank you!! When I finished the last one I was bummed, so glad there is more coming. This and your other game in the works all look so great.
After this summer! Looking at possibly August or September. Will give more specific date when we have it.
Greetings! Here to update the screenshots to the latest and greatest. We have been busy bees all summer, developing both Sector Siege and Space Haven furiously to get them into your hands. Space Haven is still long ways to go, but Sector Siege is in good shape! A fleet of 5. You can command up to 12 or so ships in the game. The crew selection screen. Your crew composition will affect various statistics in the game, like build rate, research, resource gathering and marine attack and defense. A Trolgar mothership entering the zone. The build window for the Battlestation. Boarding a Guardian Light assault ship. Victory! This ship will be ours. The reinforcement window, plenty of ship designs to choose from. Each ship can be customized with point defense turrets, main turrets and hangars. Trolgars surrounding human fleet. The build window for a human ship. Celestials defending their mine against Wanderer attack. The research window. The game currently has over 10 tech trees, consisting of stat bonuses, new turrets and hangars, as well as new units. Celestials defending against a Trolgar attack The Celestial Battlestation showing who's boss! Human Battlestation can't withstand a Trolgar attack. Remember to subscribe to our community if you want to be the first to play: http://bugbyte.fi/forums/showthread.php?tid=302
Oh my GOD! This is incredible. A spiritual successor to Harbinger by the looks of it, I'm so damn excited! The emphasis on multiple ships is going to be amazing
Didn't even realize this was posted back in may... I can't believe it flew under my radar! Now I'm double excited!
Finally I have some time to post new screenshots and share some great news. We're aiming to release the game at the end of October. Exciting times ahead! It has been a lot of work to get the game this far, finally the game is performing and running without major issues. Really hoping the release will go much smoother this time compared to that of the release of Battlevoid: Harbinger. It's looking promising. Enjoy the latest screenshots, we love lasers! Guardian forces meets human forces. Battlestation under attack by a Celestial destroyer and heavy carrier. Explosion on impact! Laser beam cutting through a celestial heavy carrier. Two celestial ships attacking the human Battlestation. Who will win? Human fleet moving in for attack. Posting a teaser trailer soon! Stay tuned. Subscribe here below to be notified when the game is released! http://bugbyte.fi/forums/showthread.php?tid=302
Subscribe to the TouchArcade YouTube channel Teaser trailer is out! We have a release day set at October 25th.
2 days to go! Could really use all of your help interested in the game: http://bugbyte.fi/forums/showthread.php?tid=368
Thank you! I'm going to push the release button in about 9 hours! Wow, the time has finally come, after 14 months of intensive work.