Universal Battlestation: Harbinger (by Bugbyte)

Discussion in 'iPhone and iPad Games' started by Echoseven, Aug 12, 2015.

  1. lilgac

    lilgac Well-Known Member

    Nov 17, 2013
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    One word. Bought
     
  2. guzhenjie1

    guzhenjie1 Well-Known Member

    Dec 20, 2014
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    #62 guzhenjie1, Aug 12, 2015
    Last edited: Aug 12, 2015
    The game is awesome! But I met another bug. I tried to buy a weapon in a station, and I had enough scraps, but I hadn't enough tech points. My scraps has gone and I didn't get anything.
     
  3. ashmike3

    ashmike3 Well-Known Member

    May 15, 2014
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    Great dev involvement. Game looks cool. I'm in.
     
  4. Bloodangel

    Bloodangel Well-Known Member

    Jan 19, 2011
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    Game seems great!! Their other games are good.. But what previous games was missing, is all included in this game :)
     
  5. AdmiralGeezer

    AdmiralGeezer Well-Known Member

    Jul 23, 2015
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    Thanks! Scribbling this down right now, going to fix it for the next update. Sorry about this commander, kind of threw you a bad one it seems :)
     
  6. AdmiralGeezer

    AdmiralGeezer Well-Known Member

    Jul 23, 2015
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    Wow. That is awesome to hear commander! :)
     
  7. Zaraf

    Zaraf Well-Known Member

    Dec 17, 2009
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    Great game but I'm having issues with random crashing. Nothing in particular I do when it happens. Seems truly random. Now I wouldn't mind so much if for the fact that no progress is saved. The game should save at least every turn so that players can resume if the game is closed for any reason. Thanks!
     
  8. Kenan2000

    Kenan2000 Well-Known Member

    Nov 25, 2013
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    Great,awesome,a-freaking-mazing.Added to my list of awesome ios sci-fi space games.

    One thing I wanna know though,what are these plasma bots?It says that they shoot plasma but how does it look in-game?Is it blue like the energy projectile or green or?
     
  9. AdmiralGeezer

    AdmiralGeezer Well-Known Member

    Jul 23, 2015
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    Actually the game has a built-in auto save function. It should save your game every turn. Are you sure your devices storage space or memory isn't completely stuffed?

    You could also try to quit the game every now and then, see if the game has saved the game then when you quit and come back.

    What is your device by the way? Thank you for letting us know, we will investigate this one.
     
  10. kipbuis

    kipbuis Well-Known Member

    Dec 13, 2013
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    Is it a turn based game or realtime?
     
  11. Jake7905

    Jake7905 Well-Known Member

    Jun 20, 2013
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    Makes perfect sense, I was clearly being paranoid there. Sometimes IOS gaming can do that to you, and my shenanigan radar is very sensitive due to past purchasing mistakes. Anyway, this game has suddenly reached instabuy status for me, time to take advantage of that introductory sale! Thanks again for clearing that up for me.
     
  12. AdmiralGeezer

    AdmiralGeezer Well-Known Member

    Jul 23, 2015
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    It is blue like energy projectile! Maybe in the future we will add green and all sorts really. There are a bunch of different turrets in the game, with their own projectiles.
     
  13. Kenan2000

    Kenan2000 Well-Known Member

    Nov 25, 2013
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    Real time but you can always pause the game in the middle of the battle.
     
  14. AdmiralGeezer

    AdmiralGeezer Well-Known Member

    Jul 23, 2015
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    How is the game working for you guys technical wise? Let us know if you have any problems with the game! We will try to fix them ASAP. Your reports will also help us find the problems.
     
  15. luckystrikeguy

    luckystrikeguy Well-Known Member

    Sep 18, 2013
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    I like it so far. Just wish the ships moved a little faster
     
  16. psychoaktiff

    psychoaktiff New Member

    Jul 22, 2014
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    Love the game so far, but there should be something to increase ships speed. Maybe some module or option to increase ship stats without buying modules and waste slots on your ships. To balance greater speed it would be awesome if you could add some asteroids fields or space debris (like wreckages of really big Titan ships or space stations). Richer environment would be really nice. Black holes that slowly suck your hull or electromagnetic storms that destroy your shields.

    Can you explain what stress beacons do? I turned it on once but it did nothing.
     
  17. brian_black

    brian_black New Member

    Aug 22, 2012
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    Are there firing arcs for the ships' main weapons, or are those only for point-defense with the main guns all being turrets?
     
  18. luckystrikeguy

    luckystrikeguy Well-Known Member

    Sep 18, 2013
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    Perfect idea.
    Or maybe you could assign commanders to the ship that would change the base stats of a ship. Like defense / speed and so forth.
     
  19. AdmiralGeezer

    AdmiralGeezer Well-Known Member

    Jul 23, 2015
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    #79 AdmiralGeezer, Aug 12, 2015
    Last edited: Aug 12, 2015
    Distress Beacons

    Occasionally you find a distress beacon belonging to another race. Usually from a ship that you have destroyed. With these you can lure enemy ships to your current sector from nearby sectors, which are occupied by enemies. Essentially you are faking to be one of the enemy ships calling for help, and so the enemies will rush from nearby sectors to aid the ship in distress. But it is a trap!

    This is super useful if for example you are in a Battlestation sector and want to lure enemies to be obliterared to your sector. Also useful if a certain sector is swamped by enemies and you need to evade some of them.

    Click the activate distress beacon button in star map and then click on the turn button. The enemies will now arrive to your sector.

    If you want to evade some enemies click the activate distress beacon button in star map and then see how many reacted to the beacon by looking at a nearby sector. Do not click the turn button, instead just jump directly to the sector you want and you and the enemy fleet will pass each other in hyperspace.
     
  20. AdmiralGeezer

    AdmiralGeezer Well-Known Member

    Jul 23, 2015
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    Main ship weapons (Red slots) do not have any limit on rotation. They rotate 360 degrees. Point defense do, usually around 160 degrees. Unfortunately the game doesn't quite show it except you just see when they stop shooting. But it is best to steer your ship so that the side which has a lot of point defense is 90 degrees to the target.

    Point defense can shoot down incoming missiles!
     

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