Confirmed info: $4.99 USD - no iAP (possibility of paid expansion packs) A4 devices + iPad 1 not supported (no 100% confirmation as of now) Release date: between April & May -------------- General Customization 156 skills across 12 classes 96 are active abilities 60 are passive Earned by leveling up Appearance: Hair cut Gender Armor (main) ------------------- Classes: Knight Battlemage Necromancer Ranger Witch Ninja Bard Wizard Rogue Monk Paladin Barbarian You can create hybrids of classes, practically creating endless possibilities of classes. Pets are confirmed (at least for rangers and necromancers). They'll inherit part of your stats No level cap New Game Plus (allowing you to continue playing your character through the game again without your stats resetting) -------------- Combat: Random encounters Dungeons Bosses You can only have 8 active abilities on your spell bar Tap to target, tap to attack -------------- Exploration/Travel Walk around detailed areas such as towns, cities, battle areas, and dungeons The game isn't completely open world because you have to fast travel from location to location (town to battle areas) via a map. But the towns, cities, ex, are open for free movement and exploration. ---------------- Gear: Over 200 pieces of equipment Almost all gear is completely "free range" The heavier the armor, the less endurance your toon will need to equip it Weapons require specific passive skills to use (Bows, daggers, dual wields, two handed swords, shields) A 10 tier system (ranking weapons from least powerful to most powerful)
Mika said it would work on the iPod 4 if it doesn't.... I've been closely following this for do long (iPad 1 ram=iPod 4 ram) omfg
He said the iPod 4 will work, along with the iPhone 4. But the iPad 1 most likely wont be supported. His exact words:
To clear up any confusion regarding device compatibility: The game does run on an iTouch 4th gen/iPhone 4, but it's definitely maxing out the hardware. A couple of our testers are using an iPhone 4 and the framerate does struggle at times. It's playable, but not ideal (and painful to look at after seeing it at 60fps on a retina iPad). The iPad 1st gen is basically the same hardware but with a slightly larger screen resolution, which tends to mean it performs a bit worse than it's similar brothers. So again, it'll work, but it won't be silky smooth.
this game looks incredible. i'm not a big fan of replay value, but damn i wouldn't be surprised if i ended up maxing out all the classes hope this game gets more than one expansion (ie game still gets updates well over a year). would gladly pay another $3-5 for each new episode
Me too! Seriously though, we're getting close and doing everything we can to finish ASAP. I posted a quick blog post recently about it - http://mikamobile.blogspot.com/2014/04/the-final-stretch.html?m=1
So eager to play this, but do take your time. I will wait patiently regardless when you guys are releasing it. Hope the game is challenging enough,more difficulty in lvling process and rare items or upgrading set at low drop/success rate so as to enjoy this game for long term. I hope it won't be a game that a hardcore gamer can complete in a few days getting "everything" that can be offered. This is an epic game so I don't mind epic difficulty hahaha
That's what I plan on doing, definitely going to try start as a necromancer, battlemage first though. But it'd be nice to have so many choices for skills but at the same time very hard to pick! I'm also wondering we have the limited amount of active skills we can have active but what about passive skills? Are all passive skills we get constantly in use or is there a seperate bit where we can just have so many selected as active?
You get 6 slots for passives. Regarding difficulty, you can always try and tackle higher level zones early (say, wrangling a level 10 zone at level 7), and we also have a difficulty slider if you want to crank things up to provide some challenge for your totally overpowered character.
Nicee!! I feel welcomed to kick ass I'm so hyped for this game! Idk why TA hasn't covered an article of this game with all the incredible info, or any news site in general. I'm not sure how they haven't noticed
Is having an endless "tower" on the wishlist? So we could have an leaderboard to see which player climbs the most waves in that endless tower. Just like team monster.