How hard was it to get to 73 was it a grind or not bad? I wanted to unlock all and then do plus mode and only get stats I want.
Or maybe include a few arena 'bosses' (drawn at random and are scaled according to level) that resist and/or are immune to holy damage and/or knockdown I also think an optional limited mode might be handy for players who want to 'test' themselves with limited skill points/resources. IMO, it should be optional--just in case some players paint themselves into a corner (in the face of an extremely tough boss) and don't want to restart. It's possible to distribute skill points that don't allow useful and complementary abilities while taking advantage of stats. Maybe allow a limited mode and/or a way to redistribute skill points? I don't think it's 'dumbing down' gameplay to allow for infinite leveling--it's still up to players when/where they stop and how they experiment with different builds. It's not your problem or mine if another player complains about the 'lack of replayability' because s/he can't be bothered setting personal limits and challenges
Anybody have any pointers on the Lost Woods? I found the person I needed to find, but am now hopelessly lost and can't find my way out.
Whoah! I didn't know you could find a person ('Richard'?) in the Lost Woods? I got out of the Lost Woods by travelling several screens in one direction and then changing to another direction (went north several times and then east a few times).
What happens when you find him? I didn't find him but just kept travelling north mainly too and the odd side direction which seemed to get me out. Never went back because I hate getting lost.
Thanks for the tips. But I do hard reset and I have updated to latest game. Using iPad mini. It's good to know loot is the same after 100 kills in the arena. Will just let myself die after a bit so I don't have to throw my iPad against a wall if it crashes.
I'm getting a crash in the Colosseum. After I finish a round and start another one, it crashes if I instantly summon my mummy while the other enemies are still spawning.
For the love of God, please fix the crashing. Any dungeon I do for too long, including the arena makes my game crash. How can you expect me to enjoy this wonderful game if all my hard work and progress gets lost with these stupid crashes . This games uses up far too much resources.
We're doing our best, but any remaining crashes are proving hard to track down without more information. I'm able to play the game crash free on my iPad mini, so it's not simply that game is too heavy.
Might having several other apps installed interfere with my gameplay? Maybe if I uninstall some apps the issue is solved? The crashes happen when too many enemies are on screen and my mummy and several summoned skeletons are there as well. And of course my handy teleport is being abused.
Though I can't get it to work a couple others and Mika have said to wait 10-20 seconds after uploading one device before pulling down to the other. I have been unable to transfer characters this way but this is what they say.
Yea, if you have both devices sitting on the file select screen, and tap upload on one of them and leave it open while it sends, after 10-20 seconds the other should recieve it, make a sound and display a message. It works for me every time, but iCloud is kinda random and unreliable for some users it seems. (Which is why we don't trust it to auto-sync).
No, it shouldn't matter. If you don't mind, try eliminating a variable. Play without teleport and see if you still have issues, for example. And if you do have more info to share, please pm me so I don't miss it in this monster thread.