If you play in Normal difficulty, including grinding I'd say 12-15 hours Replayability comes from different combination of skills you can combine from 13 classes. There is a new game+ with your stat points removed but unlocked skills intact
I've played 10 hours with my first character and only go to level 16 - I've still got a fair amount of play to go yet. I'm already thinking of how I'd play a different character next time though (I've played a ranger/bard/rogue mix this time round) and seeing as replaying each dungeon is so fun I can see this game having tons of replayability. There are very few rpg games out that can offer quite so much replay value IMHO.
Well, i suspect that many questlines that underdeveloped (Royal Guard, Cartel) will be added in future updates depending on how well the game sold
Tbh, this would have been better if it had 4 chars in the party as the original game did. The dynamics between having four separate chars adds another element not present in just being able to mix and match the skills and passives onto a single character. Still a fun game but overall I prefer the original.
So is Gloomy Path bugged if it still has an exclamation point and it's blinking after defeating it like 10 times?
Do I have to restart my game? I'm at the beginning doing the quest for ore for the blacksmith but I accidentally destroyed the chest now it won't respawn......
Need some bug help For some reason I can not enter the city center. I hear the first 2 chords of music then it crashes on me everytime. I haven't kill anyone in crazy mode and dont have any quests going into the center. I am playing on a iPod 4thgen. Just thought I would let you know! Great game, though!
I'm playing as a monk right. I have the Cestus and 1000 hands but whenever I try to kill the Frost Wyrm, I always die when it's half health. Please help!
I'm wondering if there's any chance of having the damage value for each ability show when on the abilities in the character screen? It's getting tough to chose between some abilities, straight damage abilities aren't too bad to tell but then things like blizzard, conflagrate, meteor and the noxious fumes from the witch it's hard to tell what the total damage they actually do to 1 character is. Of course they have the aoe effect and other effects you take into account but if the damage values showed it would be helpful. Not game ending or anything like that still but I thought I'd ask. Loving my time stop ability now and thunderbolt must be one of the best abilities in the game, I don't think I'll ever replace that. Oh the other thing is exp values, if there were a way to see what exp your on and how much until level it would help. Maybe just hold your finger on the health/exp bar?