Is Headmatser in Mage tower important? someone said headmaster can give quest. but I can't enter the headmaster's room beacause it is locked. anyway, if I unlock necromancer, can I get headmaster's quest anymore?
Rasmus the teacher is the one that give you quest to get spider glands. Then you can get flaming skull from Necromancer tower, bring it back to Mage tower and go to headmaster's room
That shield seems to be an exception, it's the only gold item available in the shop. Once you got the ore, that is.
Can someone kind to explain what's cri effect? If I want to have my char to hit cri often, should i stack cri effect or %cri?
I already finish Rasmus's spider quest. I heard that headmaster(not Rasmus)give a quest. but If I unlock necromancer, headmaster must die...
Not all, but I think we got most of em. (Based on the fact my inbox/ twitter are no longer hearing about skeleton crashes every 10 min )
Crit is the percentage chance of getting one. Crit effect is the damage it does. For anyone who's confused about unlocking the witch here's a walkthrough vid.
Now I'm just killing the last boss repeatedly so I can keep gaining exp to get all skills, then I'll do new game + and try out diff character specific builds Currently lvl 44
Sadly the Skeleton bug still occured to me. But only in Boss-Battles. Besides that: Awesome work Mika ! I love the game
Besides the Mineshaft there is another dng where I can't use my sneak skill. It's Lakeside Vault - Torchlit Descent. Didn't updated as of yet though. Hope it's fixed. Level 22 now and having a hard time as Rogue/Ninja Hybrid. I know Rogue was always meant to be a single enemy focused class with high burst dmg but well, a room full of mages and archers with their AoE's are giving me serious trouble. Especially when there are several waves of enemies
Thanks Mika for fixing the bugs many/I had noticed. Any chance of a patch to let us see pet health at all times? Also, to see levels of areas we've already visited would be great.