I second this.. They have been great with the bug fixes.. Very responsive and driven to please customers.. Thank you MikaMobile..
What do you guys all do once you beat the game? So, I finally beat the game, and I've been doing the arena non-stop ever since. I've gotten most of the Legendary loot, and I've leveled up to the point where I have just about every ability I want (for this character). Do you guys just keep playing higher? Do the hardest mode? Or what? Just looking for ideas.
I replayed the story about 4 times just to play around with other builds. Got legendary items for each one and thats pretty much it. Had a blast though
NG+ has no difference in gameplay or difficulty other than you start at level 1 with all your old skills?
That's correct. I highly recommend changing the difficulty to Insane for NG+ runs, as having a full skill set, especially a reliable healing method, completely trivializes the other difficulty settings.
678 KILLS!! on normal difficulty with lvl 100 mage (now lvl 130) need 50 more INT for Aegis Sorry. I'm mistaken. 799 kills now. went up 7 lvls. the tough just keep getting tougher
So. My first taste of this game was a lvl 23 Battlemage just getting primed to take on the tower bosses. I jumped online to get some hints and found out 3 things; NG+ required unlocking ALL skills, i had pissed off the Witch and a little passive called Impending Doom. I wondered if it would work with Blizzard. So i started a new character and honed in on those 2 skills. And Radiance of course. I belted thru the campaign n got to lvl 30 after beating boss then set my sites on maxing out. Took the long way; didnt rate the bard so he was last so i had to go to lvl 73 to max out The Arena was the icing on the cake. Go in, lvl up x3, hunt new skills then try em out with your build. Victory Banner, Tornado, Smoke Bomb! all brilliant finds Then i found this forum. Seems i was on the right track It also made me start the game from scratch a few times with different early builds in mind now i have experience. Ranger has been fun. Arena has been awesome tho! My NG+ Mage wrecks K4Rnage! lvl 137 and counting. Mika! This is hands down one of the best games i've ever played. Thanx guys, im sure when you find the time to expand on your masterpiece, you'll have plenty of ideas. like 5 more skills per class! more arenas! another continent even! Dont nerf anything! Make other ults stronger! Why doesnt Quake Strike have knock down? Necro should be able to summon a Wraith with aoe drain life Make the monks damage +stat as his wp is so small. The Ranger needs a 10x ult that drops anything, etc... Keep up the good work guys Oh, and i'll pay you in advance Cheers, K4Rnage
Living Stone Hi guys! I already killed the Golem in Ancient Relic Site, but I think it didn't drop the Living Stone, because I went at Smithy (both Capital and Downtown smiths) and they didn't say anything about the quest. And yes, I am already in this quest. I think my game is buggy Does anyone else had this problem before, or maybe have a solution to my problem? Perhaps am doing something wrong and didn't notice. Thanks!
Oh, and I had one more problem! Actually, I think the problem started there. In Rich Veins, when you have the option to join Cartel, or kill the bandits or use Charisma to take the ores, I had the dumb idea to kill the bandits and DESTROY the chest. So I think I didn't get the ores and also the Smiths didn't say anything about the quest. I think I screwed up with these two quests, duo to my "rebellious behavior" haha PS: The Rich Veins point on map keeps glowing, what indicates I have something to do in there. But there's nothing, the chest is gone! PS2: sorry for my bad english, still learning the language
It's the Capital smith who gives you this quest (and also the one who upgrades when you complete it) so you can save yourself some time by not bothering with the Downtown smith. Make sure you've talked to the smith about upgrading his shop, because if you haven't then the Golem won't drop the Living Stone (I tried to speed things up my second play through and took down the Golem before talking to the Smith - no drop. I talked to the smith, and then killed the Golem again and got the drop). if the smith hasn't talked to you about upgrading his shop, then you may not be high enough level (I think you need to be 21?). If he has, try killing the Golem again - if that doesn't work then I think you're definitely bugged out... The good news is that even if your smith won't upgrade, you can grind the lv23+ zones for the gear his upgraded shop would carry (or, if you can do it, grind 100+ kill runs of the arena for Legendary gear better than what he would carry).
Having difficulties in the arena on two fronts: a) apparently random mobs can see through stealth. If I start an arena stealthed, I will likely get 1 or 2 that still see me. Is this by design? b) when killing a big blob or the green ogre who summons, if they are killed LAST, the new wave starts even through the old wave isn't over. Is this also by design? IMO pretty significant oversights.
Thank you so much, man. I think I didn't talk to the Capital Smith before the Golem fight. But I don't understand why the hell the Rich Veins still glowing. Do you have some idea of whats happening?
So, I updated the spreadsheet to account for the Generalist skill. If you achieve Dex: 21 Int: 10 Cha: 33 It automatically discounts every other skill by 30%. If you don't have the generalist skill and you have those stats, get the skill. https://drive.google.com/file/d/0ByCzmmMxU3CTZTVWY3dKZkZsZUk/edit?usp=sharing
I'm fairly certain this is by design. The small blobs (the ones they split into), and the ogre summons are almost like secondary threats, so the main wave is essentially finished.
Wow. I'm playing my main character to basically get every single skill in the game. That way when I play NG+ it'll have every skill. Right now my max is only at 363 kills, but I'm also only lvl 45, so that might have something to do with it. My goal is to see if I can break 1000 kills.
This is most likely a bug. You can trigger a really handy glitch by killing a Red Slime as the last enemy of the wave, and getting killed by its explosion. The new wave will spawn AFTER the arena warden clears the room. Mash buttons to get your reward, and you'll die again, spawn the warden again, and get another prize. Double prizes!
My goal too! The same fire arrow waves that kill you in the 350kill range show up again at 600. Dare say they'll be there at 850-900 :/ need to be about lvl 200 for 1000kills I reckon