Yea crashes pissed me off to the point I don't do arenas at all. I would hate to low rate this awesome game due to my frustration with crashes.
Does anybody know when the head of the guard at the capital will get the "paperwork"? He said it would "take a few weeks," but I've gained about 15 levels since then. Also, does anybody know when new mercenary contracts will be available? I could only do the first one where you meet the Battlemage.
In the initial release, you clearly killed everyone. There were bodies and the necromancer was the only person alive in the tower. They were all alive again after the update-- I hadn't done the spider quest at that time but the quest was available again so there's definitely something up with the game scripting.
Maaaaan, I'm trying to win the third shard and that dude flanked with his ninjas is freakin' fast! I'm at level 31 or 32 and it not even close. Geez, Louise...
Re-rolled my 3rd alt... pally I insta-bought mercurial blade but only noticed after that holy blade of MIR is way stronger for him! My first char was a ninja so that just means mercurial scales with either dex/ski and holy blade scales with either str/cha
Anyone got any tips on beating the crystal chamber boss. The cloaked dude that keeps cloning himself and dropping fire on my ass. Currently sporting a wizard/necro/witch build (level 29) and getting my ass handed to me. Haven't even taken off half his health on more than 50 attempts. Love the game but don't know how many more times I can die before i give. Any advice would be much appreciated.
Lol, yeah thanks for the tipp - Kind of applied that after that last crash anyways. At the first two crashes I thought they would only happen when equipping the ninjato (the only melee weapon besides daggers which seems to rely on DEX instead on STR). After it happened again with the bow, I got very cautios anyway when I found a better weapon and have left it alone until the game saved for the first time (Replayed the dungeon about 8 time until I found the bow again). But thanks a lot for the reply. Suppose the possibilty to perform a quick autosave after fights wouldn't hurt though. Greets
I won the fight with the same build you're using, on lvl 27 so it should be possible. Mostly using wizard skills with the witch's life leech spell and poison cloud. Teleport is key to my strategy, dodging as much as I can while spamming chain lightning, ice lance, frost storm and the fire spell that sets enemies on fire. Not sure about all the spell's names but you should get it from that I guess? Accessories that speed up your attack can be helpful as well. Hope that helps and good luck!
Stone Golem Fight/Enemy Resistance Guide Hi fellow Battleheart Legacy gamers, does anybody happen to know a guide about (boss) enemy resistances? (Googled but didn't find anything useful, expect a few isolated tipps here and there in this forum, well game's still pretty new). I'm having a really hard time with the big Stone Golem on the Ancient Relic Site (Level 21). My ranger has all skills short of the last one and rogue all except the last three. But ranger/rogue only have fire and poison damage skills and I suppose especially fire probably doesn't work best against stone. More build/skill/equipment I've tried for the fight (My char is Lv23 btw): I use the + 20% movement passive skill from the rogue to better be able to dodge the quick attacks of the stone monster. Besides that I tried a few different skill settings but the one working best (Aimed Shot, Barrage, Summon Pet, Vile Bolt, Premeditate or Paralytic Knife, Sneak Attack, Poisoned Knife, Evenom) only got the golem down to 1/4 health. I exchanged some skills I normally use with dagger (throwing) skills: Sneak skill (only works for the first attack here - after that you're always under attack yourself - so another offense skill seems to be more useful) and the first level Bard skill Charm (which I usually use in addition to Premeditate to get more tanks besides my pet). Additionally I equipped a +14% Attackspeed/+10 Cooldown-Speed and a +5 Armor/+5 Attack item. Like mentioned, the setup above worked better than my usual setup, but it still isn't enough. I have the feeling (Lvl 23) Ranger unfortunately is still too weak for this Lvl 21 Dungeon. I've just found a ranger video guide for this fight a few moments ago: http://guide4gamers.com/battleheart-legacy-stone-golem-mika/ but the guide creator also wasn't able to defeat the Golem until he was Lvl 25, so I suppose I've got to grind a little bit more until I can try his strategy. Unless of course anybody knows an enemy resistance guide or any other tipps which also would be very welcome of course Seems ranger isn't the strongest build available when one has to be at least 4 levels above the recommended one to be able to beat this thing. Or the problem is that ranger/rogue only have offensive fire and poison skills available and stone monsters have too high resistances against those. Guess I should have waited a few levels and gone with a battlemage/battlemage hybrid (heard that it's very strong), unfortunately I initially thought there'd only be the five, six classes you meet at first and after having found all the others I'd already invested too much in the DEX/SKL trees. (On the other hand, this is a good excuse for a second playthrough ) Thanks in advance for any reply.
I'm on an iPad Air too, and I don't make any changes in a dungeon, and I'm still getting frequent crashes. I don't keep other apps open, either. Crash frustrations aside, though, I love this game. Right now I'm playing a level 32 battlemage/necromancer. (And how can the iPad's autocorrect NOT know necromancer? Sheesh) #
ONE SHOT the Chaos Tower Ninja Boss at LVL 6 !!!!!!!!!!!!!! Actually I was lvl 13 in the video, but I didn't spend any stats after lvl 6. I spent 15 in DEX only to equip Cowl of Red Fang(20 DEX), that's all, 20 DEX, 5 for anything else. Check the video YouTube: video