Universal Battleheart Legacy (by Mika Mobile)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, May 27, 2014.

  1. Retro Nug

    Retro Nug Well-Known Member

    May 9, 2012
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    The Netherworld
    I'm noticing that Show Helm doesn't remain unchecked between reloads.
     
  2. oscar123967

    oscar123967 Well-Known Member

    Aug 1, 2012
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    Yeah thats for all options :/ hopefully there will be a fix soon
     
  3. Cilo

    Cilo Well-Known Member

    Feb 2, 2010
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    Los Angeles
    Which build did you finally use to win? Or how did you take him down?
     
  4. ruggedland

    ruggedland Well-Known Member

    Oct 11, 2011
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    #2164 ruggedland, Jun 7, 2014
    Last edited: Jun 7, 2014
    Having a lot of fun with a ninja/pally build in my new game+ slot. 52% crits and 3.1x crits effect combined witherstrike dual produce dmg burst over 3K. Handles final boss easily without using a single pot.
     
  5. FateRiddle

    FateRiddle Well-Known Member

    Jun 3, 2014
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    #2165 FateRiddle, Jun 7, 2014
    Last edited: Jun 7, 2014
    Check this, post #388
    Maybe you will redefine "burst":D and "easily" lol
     
  6. ZachWheat13

    ZachWheat13 Active Member

    Oct 17, 2013
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    Weapon: Obsidian Soulcrusher
    Shield: Draconic Bulwark
    Armor: Aegis of the Pride
    Shackles of the Lost
    Crown of Sundering

    Skills:
    Mana Strike
    Arctic Weapon
    Flame Weapon
    Thundering Weapon
    Power Infusion
    Holy Word
    Radiance
    Shuriken

    Passive:
    Shield Training
    Chivalry
    Grit
    Armsman
    Lethality
    Might


    Probably not the best possible build but the best I found with what I had. The arctic and thundering weapons gave me two more long range attacks which really helped. And I used radiance and the flame weapon for the minions he calls in.
     
  7. ZachWheat13

    ZachWheat13 Active Member

    Oct 17, 2013
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    I'm working towards unlocking everything and was wondering what's the best arena build you've found?
     
  8. RedHoodedSinner

    RedHoodedSinner Well-Known Member

    Jun 6, 2014
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    These are what I have found so far:
    - witherstrike: ultimate 1 handed blade weapon
    - tombcaller: ultimate 1 handed dagger
    - divinity: ultimate 1 handed blunt weapon
    - feung's legacy: ultimate unarmed weapon
    - bael's bloodreaper: ultimate 1 handed axe
    - mad smith's doomblade: ultimate colossal weapon
    - the scourging inferno: ultimate staff
    - cowl of red fang: ultimate armor
    - robes of the shadowmancer: ultimate armor
    - mordoth doomplate: ultimate armor
     
  9. #2169 AppUnwrapper, Jun 7, 2014
    Last edited: Jun 7, 2014
    I have all the wizard/witch/Necro skills unlocked, and I want to start branching off to other trees now. Was wondering what the pros/cons are of using a staff at this point? I keep staring at that Staff Wielder passive and wish I could replace it with something more interesting. Would all my magic suffer if I get rid of the staff? My current build revolves mostly around witch/Necro skills with a dash of wizard & charm. I don't think my staff itself is doing much work in the arena, but would it vastly affect spells like Tornado and Soul Mass? I'm assuming it also affects all the unholy magic effects? But it there a way to get rid of the staff and deal as much damage?
     
  10. pinnygalore

    pinnygalore Member

    Feb 6, 2013
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    I think the lack of a level cap is a real problem with the game. When stats can just go up infinitely, there's no reference whatsoever as to how you have progressed.

    For example, there's no way to determine whether tweaking build has improved your performance or not, nor whether you've just beaten your personal record in the arena, or how you compare to other players of the game, because your character is constantly levelling. To this end, crunching numbers and min-maxing is pointless when you can forever get more of those stats.

    I think the game would benefit from an even playing field, rather than a freeform one.
     
  11. Cilo

    Cilo Well-Known Member

    Feb 2, 2010
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    Anyone with the Scourging Inferno staff, how much spell power does it have?
     
  12. sbirksy666

    sbirksy666 Well-Known Member

    Sep 25, 2012
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    For me it's 26 spell power but I don't have much intell that might raise it or items that raise it
     
  13. RedHoodedSinner

    RedHoodedSinner Well-Known Member

    Jun 6, 2014
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    The thing is there is no way to tell the base stat of a weapon. At least to my knowledge. The char sheet tells you the weapon/spell damage which already include benefits from your stats. So I can't tell you the spell power of scourging inferno that you will have with your character.

    What I can tell you for certain is it has better weapon & spell damage compared to the best staff available from merchant.
     
  14. Man, just started playing, but the graphics are quite nice.
     
  15. gamer300

    gamer300 Well-Known Member

    Feb 11, 2014
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    Same here, have been playing for a few hours tops and i can already tell i'm going to have a ton of fun with these classes.
     
  16. Cilo

    Cilo Well-Known Member

    Feb 2, 2010
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    #2176 Cilo, Jun 7, 2014
    Last edited: Jun 7, 2014
    Just wondering what the spell difference is from Abyss, as the difference between Abyss and the highest other stat staff at the vendor is +1 spell power more. Any chance someone owns Abyss and Scourging Inferno to see the difference? I am just wondering if it is even worth me grinding to get this staff to finish this game completely with my wizard character. Would be nice to cap it off with the best gear available in the game, but if it's only +1 sp more than the highest staff at the vendor that would be pretty anti-climatic.

    Even if Mika doesn't remove continuous leveling from the game, this could easily be fixed by implementing a way to turn off leveling/xp gain in options so that you can level cap on your own, any thoughts?
     
  17. Louis Ace

    Louis Ace Well-Known Member

    Apr 4, 2013
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    Hey I'm a level 14 Battlemage right now, and I'm having a lot of trouble finding quests. Any suggestions? There are no bounties available, the head of the guard at the capital is "getting paperwork" or something. I'm too weak to do the quest from the Mage Tower.
     
  18. I listed all the quests and locations by level here, so that might help you. It is possible you may need to grind a bit, though, if you can't find any areas your level that you haven't completed.
     
  19. Eidaven

    Eidaven Well-Known Member

    Sep 16, 2012
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    Just beat the game last night and unlocked new game +. To those of you that have started a new game what level did you start over at? I'm debating on how many skills I should pick up before starting a new game.
     
  20. fastwinever

    fastwinever Member

    Jun 7, 2014
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    This seems to be a great game, but the price is ok, or is a little high?
     

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