Universal Battleheart (by Mika Mobile)

Discussion in 'iPhone and iPad Games' started by Haruhi, Feb 1, 2011.

  1. TooTinyMan

    TooTinyMan Well-Known Member

    Dec 23, 2010
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    Over there --->
    At least make it so we have to connect to the computer, extract the files, convert them, change them, and then put them back in. This makes it way too easy, I can just use iFile.
     
  2. Mfox76

    Mfox76 Well-Known Member

    Nov 11, 2010
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    Just wanted to say kudos Mikamobile...by far the best and most enjoyable game I have played onthe platform. So simple yet deep at the same time, really look forward to future content.
     
  3. x999x

    x999x Well-Known Member

    Oct 6, 2009
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    Any way to sync accounts between devices?

    I don't mind running two different groups between my ipad and iphone, but I'd prefer to stick to one party, or settle in to a party that I'm having fun with at the moment.
     
  4. SirDarkened

    SirDarkened Well-Known Member

    Dec 20, 2009
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    Ha srsly?
    Where do I live?
    So far I have two 10% exp books that help somewhat but I'm curious if there is 20% or even 30% exp books so I can get my low levels to higher levels faster so I don't have to keep grinding all day...
     
  5. Guzzyo

    Guzzyo Well-Known Member

    Sep 30, 2009
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    Here...
    Hey, great game! Love the name of the first rogue (we share it :D )

    I would like to see

    - More maps
    - Gamecenter for arenas to compare scores with your friends
    - Trading items via bluetooth (My brother made a save on mine and wants his stuff back)
    - Dueling 2 vs 2 party via bluetooth/gamecenter (Maybe in a few months but would be fun to see)
    - More characters (especially the non casters since we have: witch/wizard/cleric/bard/soon archer/soon necromancer)
    - Coop where one person controls 2 people from their iDevice and another one controls 2 from theirs.

    I know most of these are probably hard/impossible to do, but it would make this amazing game... uhm more fun, if possible ;)
     
  6. Dazarath

    Dazarath Well-Known Member

    Mar 21, 2010
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    I made a post in this thread listing all of the trinkets I found so far. There might be some missing (like the 15% crit trinket), but it might help. The 20% exp trinket is called Mystery Egg.
     
  7. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
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    Houston, TX
    Since the developer seems cool with this you should repost the gory details.
     
  8. Naorioto

    Naorioto Well-Known Member

    May 11, 2010
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    #868 Naorioto, Feb 6, 2011
    Last edited: Feb 6, 2011
    What i hate in the game:
    -You don't choose what you want to improve when you level up.
    -Knight is over-power,you HAVE to tank with it
    -No Element
    -No item bonus for sword and shield.
    Edit:I forget thoose stupid crash

    I'd prefer more RPG stuff.
    But the game is great :D
     
  9. J.Leson

    J.Leson Well-Known Member

    Nov 27, 2010
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    Not true, regarding the knight. I"m tanking just fine on map 3, level 18, with a rogue/bard. I'm using mage and barbarian as support.
     
  10. SirDarkened

    SirDarkened Well-Known Member

    Dec 20, 2009
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    Ha srsly?
    Where do I live?
    Thanks a ton. Hopefully they add a 30% exp item with next updates because idk how the heck I'm getting all of these guys to level 30 in under 30 hours of play time...
     
  11. Ghostpants

    Ghostpants Member

    Feb 1, 2011
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    Student
    Australia
    Any plans for cloud based saving or any other methods of backing up saves?
     
  12. Abisco

    Abisco Well-Known Member

    Feb 22, 2010
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    On the internet.
    Yeah I tank with my monk, it works out really well, I tried the knight but the monk is so much faster and with bard he is epicly strong.
     
  13. TooTinyMan

    TooTinyMan Well-Known Member

    Dec 23, 2010
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    Over there --->
    The saves aren't encrypted. You can edit anything you want, including money, character stats, levels, max HP, which areas you've beaten, and so on.
    [​IMG][​IMG]
     
  14. TooTinyMan

    TooTinyMan Well-Known Member

    Dec 23, 2010
    593
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    Over there --->
  15. SirDarkened

    SirDarkened Well-Known Member

    Dec 20, 2009
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    Ha srsly?
    Where do I live?
    Nice lmao. It ruins the fun in the game :S.
     
  16. brerlappin

    brerlappin Well-Known Member

    Feb 10, 2009
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    I'd love to see this as well!

     
  17. SirDarkened

    SirDarkened Well-Known Member

    Dec 20, 2009
    637
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    Ha srsly?
    Where do I live?
    #877 SirDarkened, Feb 6, 2011
    Last edited: Feb 6, 2011
    Freeze bug. When killing the slime boss if you use the monks attack, Wind Walk right before he splits game freezes white and crashes.
     
  18. HLW

    HLW Well-Known Member

    Sep 2, 2010
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    How exactly does aggro work in this game?
    I thought it was just based on armour, eg higher armour gets aggro, but my monk keeps pulling mobs off the knight (or, the knight fails to pull mobs off the monk), monk's armour is 40, knight's armour is 70. No-one else has this effect, the knight always gets aggro if the monk is not there, but if the monk is there the knight has trouble.
     
  19. SirDarkened

    SirDarkened Well-Known Member

    Dec 20, 2009
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    Ha srsly?
    Where do I live?
    It seems the tank characters get aggro monk and knight are both considered tanks. I think the higher level tank gets the aggro over the lower leveled tank.

    Please check your tank levels and get back to me on this.
     
  20. HLW

    HLW Well-Known Member

    Sep 2, 2010
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    Monk - level 6
    Knight - level 17
    So it's not always the high level one. I was using knight, monk, bard, cleric for a level or two, but stopped because the monk kept getting aggro. I just tried the monk out again earlier today to see if the knight could keep aggro now he's higher level, but nope the monk keeps doing it.
    Thinking about it, I'm not sure the monk actually pulls mobs off the knight, it might just be that the knight can't pull mobs off the monk, if you see the difference.
     

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