Universal Battleheart (by Mika Mobile)

Discussion in 'iPhone and iPad Games' started by Haruhi, Feb 1, 2011.

  1. deadclown

    deadclown Well-Known Member

    Apr 13, 2009
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    Good suggestion. Another thought: you can choose 2-4 characters to sit at the back of the playing field and watch the fight. Those characters gets 75% of the exp of those actually fighting.

    Also: I want to agree with the excellent suggestion a few pages back about pinching and pulling the screen to group or decentralize your team.
     
  2. TooTinyMan

    TooTinyMan Well-Known Member

    Dec 23, 2010
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    Over there --->
    Oh yeah, I guess you're right :eek:.
     
  3. Breck

    Breck Member

    Aug 26, 2009
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    I've played 2.5 hours and I'm not even past the 1st "world" yet. I keep leveling up other characters and trying out new party combinations. Even if I beat it in 5 hours that's still a damned good deal - not to mention the endless arenas for extra challenge. Plus it's just a fun game.
     
  4. MikaMobile

    MikaMobile Well-Known Member

    Feb 14, 2009
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    Great news to report on the crash front. We finally have a solid repro case, and will be submitting a fix shortly. The issue has to do with the healer or bard somehow targeting an enemy instead of an ally. This SHOULD have been impossible, but a lagged touch command can in some circumstances lead to this mistargeting, and a speedy crash shortly thereafter.

    In the meantime, direct and precise touching of the screen pretty much eliminates the issue, while very brief fluttery touches on the cleric AFTER targeting an enemy with someone else will quickly lead to a misfire. It's no surprise that the first boss often induces this issue - rapid panicked commands are usually what lead to our touch code getting confused.

    Regarding other questions: there is no level cap, but it will get pretty absurdly hard to level after a while. Also, there are some high level items that can not be purchased via upgrades or the merchant which can be earned from the arenas...
     
  5. Vester

    Vester Well-Known Member

    I need to get this... badly
     
  6. TooTinyMan

    TooTinyMan Well-Known Member

    Dec 23, 2010
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    Over there --->
    I know people have posted about this, but people keep saying different things, so I'm confused. Do characters stats go up when they level up? Or is it just skill points every 5 levels?
     
  7. Epox

    Epox Well-Known Member

    Jul 30, 2010
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    Glad to hear it, how about gamecenter/openfeint support
     
  8. New England Gamer

    New England Gamer Moderator
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    Jul 30, 2009
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    I have not seen stats increase when leveling up - each time you hit a multiple of 5 though you have an opportunity to add to the skill tree. What increases your stats more is the upgrading of equipment.

    At least that is what I have been surmising from checking between the screens.
     
  9. New England Gamer

    New England Gamer Moderator
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    Jul 30, 2009
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    Awesome! I am going to try this and be quite careful with my healer! Makes sense why everyone is crashing just about when they are ready to beat the boar now!
     
  10. New England Gamer

    New England Gamer Moderator
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    Jul 30, 2009
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    it worked!
     
  11. Since87

    Since87 Well-Known Member

    Oct 17, 2010
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    or not. more maps and classes should be adequate.
    this game could live without those hindering the experience.
     
  12. logical

    logical Well-Known Member

    Jan 2, 2011
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    #312 logical, Feb 2, 2011
    Last edited: Feb 2, 2011
    For some of the people undecided on buying this, heres a video(with sound) I whipped up of one level, you can expect this type of gameplay through the whole game.

     
  13. Epox

    Epox Well-Known Member

    Jul 30, 2010
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    what did you use to record this?

    (my entire party) nearly 5 hours
    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  14. TooTinyMan

    TooTinyMan Well-Known Member

    Dec 23, 2010
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    Over there --->
    So why are there so many levels? Why go up 5 levels in a row when 4 of them do nothing? Shouldn't there just be 6 levels, all of which taking just as long to level up as the 5 levels combined?
     
  15. cherdman

    cherdman Well-Known Member

    Sep 11, 2010
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    Game Center is innocuous and definitely needed.
     
  16. jsrco

    jsrco Well-Known Member
    Patreon Silver

    Oct 15, 2009
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    Coordinator
    Seattle
    You forgot that there are enemies that have levels too... and therw are 30 stages.
     
  17. Since87

    Since87 Well-Known Member

    Oct 17, 2010
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    #317 Since87, Feb 2, 2011
    Last edited: Feb 2, 2011
    for WHAT exactly? how would that benefit this game?
    aside from multiplayer (which I think would be too much hassle.. what happen to doodle jumps GC MP?)

    or is it just needed because YOU want it?

    I'm enjoying the game without GC.
    adding it won't enable me to have any more fun than I'm having right now.

    if anything, if anything is added, let it be SIGNIFICANT.
     
  18. Epox

    Epox Well-Known Member

    Jul 30, 2010
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    Just leaderboards will add way more fun comparing scores with other.
     
  19. New England Gamer

    New England Gamer Moderator
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    Jul 30, 2009
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    But you already know you are ahead of everyone!

    I don't see any scores really so what would there be of leader boards? I could see achievements perhaps but what would be included in the leader board?

    Just to be clear I wouldn't mind Game Center either - just not sure how it would be implemented. And I see a lot of other things that might (should) be prioritized ahead of it.
     
  20. Epox

    Epox Well-Known Member

    Jul 30, 2010
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    The highscores of arena or the highest level for each character. Yeah bugs first though.
     

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