It increases the stats given with his buff, since the amount he buffs is directly correlated towards how much attack he has.
Hey, this is my skill tree. Cleric (Bandit Satchel x2) Group Heal Power Infusion Passion Vengeful Angel Empowering Words Favored Soul Desperate Prayer Wizard (Thistle) (Kaimani's Bloodstone x2) Meteor Blizzard Enveloping Flames Conflagrate Mage Armor Teleport Flaming Meteor Witch (Wynter) (Level 20) (x2 Mystery Egg) ONce she's level 30, (x2 Kaimani's Bloodstone Drain Life Debilitate Piercing Shadow Horror Terrifying Prescense Rogue (Gustav) (Ninja Glove x2) Sneak Attack Expose Weakness Critical Strike Shadowstep Pursuit Envenomed Blades Lethality Paladin (Ninja Glove x2) Holy Word Wrath Swift Justice Radiance Power of the Word Sentinel Word of Retribution Sometimes I switch out Gustav for Wynter. Question: Does Fire Shield interfere with the Wizards Cast time? Like Fireball, (3 sec), Fireball, (3 sec), Fireball, (3 sec), Mage Armor, (3 sec), Fireball, ETC. Or Fireball, (3 sec), Fireball, (3 sec), Fireball, (1 sec), Mage Armor, (2 sec), Fireball?
My god, this game is good. So good! Question tho: I have never once seen the Ranger's pet do his level 30 "frenzy" move. Is there a graphic for it? Is it just really rare? You don't manually trigger it, do you?
not sure if this is a bug or not, but the level 20 ranger ability that makes creatures that are hit by your special attacks attack your highest armor target, doesn't seem to work. They continue to attack whatever their original target was. Anyone else have this problem? Just wanted to clarify, that i backread a few pages of posts. My characters are all the same level(20 initially, and still happens at 21), and my party is cleric, female mage, ranger, paladin. And mobs still attack characters like my cleric and mage after using the ranger ability, which have armor significantly lower than my paladin.
It doesn't currently allow you to misdirect enemies that "fixate" on a target, like the slimes and red bats. Are those the enemies you were trying it on without success?
I don't complain about the ranger, his dps is pretty good, however, I wish the skill also made fixated monsters target the highest armored party member; the knight is almost a stapple in my party because every once in a while I need him to lure monters while a ranged character deals the damage... every once in a while, that kind of monsters target all of my low armored characters and it's very hard to survive that kind of threat... giving us that would allow us to have more options for party set ups... I have two ideas: How about if you increase the fixed cooldown of barrage or change missdirection to have the drawback of "increasing the cooldown of all of the ranger's skills by X seconds" to allow it to work in all enemies? btw, are you going to change the bonus defence formula to allow the paladin to to "look" more "appealing" (armored) to the monsters?
ah, that might be the case. slimes, bats, blue goblins, skeletal archers. The ability might be a little misleading when by the time you hit the third map, most of the enemies don't get affected by an ability that reads "all enemies"
It's just a normal attack animation. If any enemy is nearby it will trigger, and all enemies within range will receive damage.
Oh, bummer. Not even a color change or anything? That's not exactly a frenzy! I was hoping for a little yapping animation, even if it's, like, two frames. Oh, well. It's not a very useful ability, anyway, imo. (like most AoE in the game) I have another question, tho: If I have the Bard buff the Paladin, does that increase the amount of defense the Paladin grants to the rest of the party?
mika mobile when do you plan to have the update for battleheart completed, with zombieville 2 having to be almost done. i can't wait for the new area with new enemies and bosses and equipment as well. i'd like even the most miniscule detail you can tell me
I can share one tiny detail - something I plan to add in the next zone is trinkets that have more than one stat on them. So you might find items that include both haste and raw attack power, or life stealing and crit, etc.
Achievements. Achievements. Achievements. Achievements. Achievements. Achievements. Achievements. Achievements. Achievements. If I knew where your office was, I'd carve that word into a brick. I'd throw it through your window under a new moon. Then, I'd throw another brick, this one with enough money duct taped to it to fix the windows (minus the cost of the bricks, of course).
thank you mika mobile, i appreciate that bit or information, any possible release date is it more of a november, december or later date. can't wait to hear more