Universal BattleHeart 2 (by Mika Mobile)

Discussion in 'iPhone and iPad Games' started by solarnya, Jul 11, 2018.

  1. DavidDarko

    DavidDarko Active Member

    Jul 13, 2018
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    i think we need more DPS on that fight haha. Plus we need to focus fire on certain targets XD
     
  2. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    You are right. It might be better for me to have only one character. >_<
    It was a greedy boss battle that did not fit my level....:oops:

     
  3. DavidDarko

    DavidDarko Active Member

    Jul 13, 2018
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    Hey Brandon, If you can see this, what's your ping at?
     
  4. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    @MikaMobile :
    More things for the wishlist:
    1) Have multiple parties in one savegame I can switch between. Right now, if I want to play my secondary party I need to manually swap 4 heroes. And back for having my primary party again. Plus, the side-scrolling list isn't exactly fast to use.
    So, would be nice if - on the hero selection screen - there'd be a button (those "cycle" arrows would be obvious) to switch to other parties. Obvioius place is to the right of the hero portraits. Alternatively, put numbered buttons there (the better choice, now that I think about it). 3 would be enough I think. Like this:
    [Hero Portraits] [1] [2] [3]

    Then I can keep more than one around and switch easily between them.

    2) Saving where I am in the Arena, and continue from there later.
    Getting to higher waves in the Arena takes a long time. But I can't always play such a session in one go.
    Would be nice if on the "Surrender / Resume" there was a button "Save & Exit" which'd do what it says on the tin.
    Then I could continue later from where I left off. Option to "Start from beginning / Continue" would be best presented when entering the Arena.

    3) Give an option to start on higher Arena waves:
    When entering the Arena, give another option to "Start from higher wave". With the UI to select the wave presented on that screen.
    Easiest would be to have a central counter that shows the wave, and buttons for +-1, +-10, +-25 to the right and left of it.
    Like this: [-25] [-10] [-1] <Wave Number> [+1] [+10] [+25]
     
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  5. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    ctathemarius likes this.
  6. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    ctathemarius and solarnya like this.
  7. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    Folks, would you please keep the multiplayer stuff to the MP thread? So this thread stays for game feedback, and doesn't get drowned with MP messages. So not looking at you, @nyanpass ;)
     
  8. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    #228 Nullzone, Jul 15, 2018
    Last edited: Jul 15, 2018
    Magic Party - not my thing.
    I played ~1.5 hours with a magic-focused party: Bard, Witch, Ice & Fire Mage.
    Not my favorite, as I find the playstyle way to hectic. I constantly need to cycle through skills, the frequency almost doubled by the Bard's Inspiration. Auto-damage just isn't their strong point, this combo really relies on pumping out skills permanently.

    For contrast, my all-melee party plays much more relaxed: Point at enemy and let loose, then cycle through everyone's skills at a way more leisurely pace than with all the Mages.
     
  9. Nullzone

    Nullzone 👮 Spam Police 🚓

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    #229 Nullzone, Jul 15, 2018
    Last edited: Jul 15, 2018
    Oh nice:
    Just realised you still get level-up rewards past level 30, even if the party level no longer increases.

    Two more things:
    Have to revise my earlier comment that Gold is too scarce.
    That's "only" till you hit ~level 20 and can reliably clean Arena wave 25+ (hint: lower difficulty).
    Beyond that milestone, resources come in at a *much* faster rate.

    I'll start a new all-melee game for a speedrun to level 20 and report my progress.
    Team will be: Rynn, Barbarian, Warpriest. 4th slot I haven't decided yet, but I want to try phasing Cedric out for another, more damage-focused, melee attacker.
    Difficulty will be Normal (the default center setting)
     
  10. ctathemarius

    ctathemarius Well-Known Member

    May 11, 2018
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    Stagnant water is bound to corrupt. It’s a thread for users who enjoy this game. It is not the thread that exists only for your feedback.
     
  11. Nullzone

    Nullzone 👮 Spam Police 🚓

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    #231 Nullzone, Jul 15, 2018
    Last edited: Jul 15, 2018
    Did I say anywhere I want this thread "only for my feedback"? Citation, please. Otherwise, a tad less of an attitude would be appreciated.

    The reason I asked for keeping multiplayer stuff out of here is simply this:
    One of Nyanpass' posts with a video in it takes up almost the whole screen even on my big iPad Pro. Didn't check yet on my iPhone, but I expect it to be even worse. I get (well, guess) that folks prefer embedded videos instead of links only. I do too, but it still takes up a ton of screenspace, unfortunately.

    Even a simple one-liner like asking for a room number takes up 1/3 of the screen. (Sidenote: fingers crossed they get around to offering a more compact thread view at some point, that'll solve this problem at least).
    This really clutters the thread and makes it harder to read.

    P.S.: That was a friendly request, no problem at all with getting "No." for an answer, just in case this wasn't clear enough.

    If you have a better solution, I'm all ears.
     
  12. ctathemarius

    ctathemarius Well-Known Member

    May 11, 2018
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    Your feedback on the game is helpful, but I pointed out your way of expression. That cynical attitude toward others in that way will eventually make users leave TouchArcade.

    Here is the solution for you.

    http://www.mikamobile.com/support/

    https://forums.toucharcade.com/forums/general-game-discussion-and-questions.19/
     
  13. Rithe

    Rithe Member

    Sep 12, 2013
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    Another Legendary I got yesterday:

    Trauma - The scepter of High Cleric Lucius, peerless warrior and healer, chosen of M'ir. (+5% Crit/+40 Power)
     
  14. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    #234 Nullzone, Jul 15, 2018
    Last edited: Jul 15, 2018
    Update: My apologies, moving the comment that was here out of the thread, shouldn't be here.
    Still can't delete my own posts with the new forums :(

    Anyways, back to playing...
     
  15. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    Oh nice, BH2 got a review AND "Game of the Week" on the frontpage.
    Felicitations, @MikaMobile! Well deserved.
     
    Solarclipse likes this.
  16. vivafringe

    vivafringe Well-Known Member

    May 10, 2014
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    I like nyanpass's videos. Please keep posting them here! :)
     
  17. se99jmk

    se99jmk Well-Known Member

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    @MikaMobile - should legendaries have a coloured border? Hard to tell which are the legendaries easily without

    (I’ve seen some shop items with a gold border, but legendary chest items don’t seem to?)
     
  18. ArtNJ

    ArtNJ Well-Known Member

    Jul 13, 2009
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    anyone know if haste helps bard heals? I know crit does not, but the description of haste isn't clear on it.
     
  19. Nullzone

    Nullzone 👮 Spam Police 🚓

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    Haste, Critchance and Critpower affect Attacks AND Healing, according to their descriptions:
    FE64C3B8-687F-4472-94E4-A2304B618EC9.jpeg 1CF5D38A-3D93-4540-B385-D713E61A61D3.jpeg EB5113D9-7E92-40C9-BAB9-46FB3ED62506.jpeg

    @se99jmk : Gold Border means +7 or more enchantment. Green is +1/+2, Blue +3/+4, Purple +5/+6. Don't have anything higher than +8 yet, so I don't know yet if the color changes again at +9.
     
  20. ArtNJ

    ArtNJ Well-Known Member

    Jul 13, 2009
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    @Nullzone, like I said, its clear that crit doesn't help with bard healing from the description. The Haste description is unclear since it doesn't specifically address heal over time. The bard heal is not necessarily an auto attack.
     

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