Battle Heart 2 MultiPlay (by L.Lawliet & Nyanpass) Subscribe to the TouchArcade YouTube channel * Host : @L.Lawliet (Primary) * Participant : @nyanpass * Server : US West * Room : TouchAracde * Camera viewpoint: @nyanpass (Participant) *BattleHeart2 MutiPlay Thread https://forums.toucharcade.com/threads/battle-heart-2-lets-play-multiplayer-together-p.322272/
Most excellent news, thanks a lot, @MikaMobile. But of course I have another one for the wishlist: Dragging skills directly from the skill icon to a target. And give the skill dragging some smartiness. Right now I have to do this to have Rynn's Ghosthand target an enemy other than the one he's currently attacking: Select Rynn, draw line to enemy, tap skill. Step 1 can be a challenge when everyone is piling up on each other. Step 2 alwasy is a challenge because you have to exactly hit the enemy - a tiny bit off and he goes for a walk instead; this is even more difficult on moving targets. What I'd like to do: Select Rynn. Then drag a line directly from the skill icon to the enemy. Plus, some tolerance for the "hitbox": Even when I'm, say, 5 millimeters off, the game should be smart enough to recognise that I wanted to hit that enemy right next to my finger, and not go for a stroll.
34 is impressive. My problem is that I tend to drop a party member around wave 18 to either the poison casters or the fireball casters -- the other types of waves are no problem, and I can generally get to about 24 with 3 party members. Both of the problem mobs types can overwhelm healing *very* quickly. I'm not sure their damage is impacted by armor. I guess I'm not great with micro - I get distracted and it doesn't take long.
Actually, if you implement something like what @Nullzone requested, you don’t gave to worry about strolls and could do a closest enemy in proximity. If I am dragging from the skill, the game knows I ain’t going for no walk. It knows I want to cast the skill and it knows the general location where I life my finger. Just apply to closest enemy and all done.
Legendary Knight Sword "Time-Lost Manablade", +20% Skillpower, +40 Power. I got it from a Chest which I bought from rewards I got for clearing Arena to wave 27, albeit on Easy difficulty only. The Liches then were too hard for me, did me in fast. Wave 25-27 really raked in the Gold.
I just beat the Level 24 boss, and I wanted to share some advice that hopefully other people will find helpful if they struggle with this one: Make sure to designate specific roles to each of your party members, and don't try to do too much with any one of them. I had two tanks focused on kiting the boss, one healer, and one DPS mage (Pyromancer) handling crowd control for the summoned creature mobs. That really helped keep things from getting overwhelming, and also made sure I wasn't trying to focus on too many things at once and wind up with a dead party. EDIT: Also, playing with the sound off was a huge help for me, since it cut out that layer of (over) stimulation and helped me focus more intently on the fight itself. But your mileage may vary there, obviously.
another opened legendary chest for the data base! Hasegawa's Destiny Natsuko's legendary sword So Far: Hasegawa's Destiny (+5% Defelction/ +40 Power) Obsidian Soulcrusher (+5% Crit/ +40 Power) Witherstrike (10% Life Drain/ +40 Power) Crimson Regalia (+250 Health/+56 Armor)
Yeah seems like legendary is all weapons and armor. The power/armor is standard then you get a random attribute. Like I have a tank armor with +56 health and +5% crit -- not as good as DavidDarko's armor probably. At level 30, ring slot gear with +8 appears in the shop sometimes, and it can be further upgraded. The legendary gear can be upgraded as well.
I just got Costello's Legendary Strings: Symphony of the Evergod: +54 Power (no added boosts/effects)
If ring slot gear goes past +10, that will be a further (infinite?) grind if you want to go crazy deep in arena.
If we can do multiplayer in arena and everyone gets their most geared character, we should be able to push it pretty far!
I see posts on resetting skill points for 100 gold, but can’t figure out exactly how to do that. Can someone help? Many thanks!
Beat the last Boss Also, Party max level is 30, easy to reach in the Arena from lvl 24, maybe even earlier. @MikaMobile : Increase it to 50 or even 100? Also: Very nice, the random Bosses after beating the game drop +8 equipment