Universal Battlefleet Gothic: Leviathan (by Grand Cauldron)

Discussion in 'iPhone and iPad Games' started by metalcasket, Jul 6, 2016.

  1. jubileesexy

    jubileesexy New Member

    Jul 25, 2016
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    "The Heroes of Telemachus" Bug

    I'm having the exact same bug. Restarting the game has no effect.

     
  2. BFGLeviathan

    BFGLeviathan Active Member

    Apr 13, 2016
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    Hey everyone !


    Nope, we don't have those (kind of complicated to implement).

    We don't plan to add the iCloud save, sorry !

    If we do new factions with their new campaigns, there would be IAPs (and no, we don't know which one yet ;) !)

    Okay, thank you for reporting this bug, it's already been reported to the dev team. They'll look onto it !

    We still have work to do on this game. But no, sorry we didn't planned to do this :p !
     
  3. saansilt

    saansilt 👮 Spam Police 🚓

    Mar 23, 2013
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    Aye, I just hope you have a healthy life with expansions here.
     
  4. Dragan

    Dragan Well-Known Member

    Aug 21, 2014
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    Belgium
    Is it really that hard to implement a statistics screen for the single player part of the game? Catan, the boardgame is a fine example of how it could be done.
     
  5. Tarquelne

    Tarquelne Well-Known Member

    Aug 14, 2015
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    #105 Tarquelne, Jul 25, 2016
    Last edited: Jul 26, 2016
    Hello! 'nother bug, I'm afraid.

    The Wings of Aeros, enemy's second turn: Scenario locks when a Kraken hits a mine. It's the first time a ship hit a mine in the scenario.

    I haven't tried starting the scenario over - despite the first 4 Nova Cannon shots all missing - but close/reload doesn't change things.

    Edit: Restarted the scenario completely and the bug did not repeat. Also, First NC shot caused massive damage to Hiveship. :)
     
  6. EvilDucktator

    EvilDucktator 👮 Spam Police 🚓

    Sep 28, 2011
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    Walt Disney World Cast Member
    Brisbane, Australia
    Asking this respectfully: why? This would probably encourage more sales. Not having it is a pretty big shortcoming. I don't see me playing this on my phone but others would.
     
  7. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    Definitely. I'd bounce between the two devices on a daily basis, and likely double opportunities to play the game.
     
  8. BFGLeviathan

    BFGLeviathan Active Member

    Apr 13, 2016
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    Fellow commanders,


    I've forward again your request to the dev team and they'll see what they can do. But as for the iCloud saves, it takes times and they got a lot on their plates!

    I've reported it, in case someone else have this bug, thank you!


    It's because we have bug to fixes and we try to implement other importants features. We already tried to add it but we encounter complications so we worked on something else.
    So it's not a definitive "No" as "We're never going to implement it", but we can't promise you'll have it soon either !


    Hope you'll understand :) !
     
  9. Dragan

    Dragan Well-Known Member

    Aug 21, 2014
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    Statistics maybe, that's good enough for me. Playing without in single player is a bit like playing in the void and not everybody likes multiplayer. Thanks for the response, much appreciated!
     
  10. Psychor

    Psychor Active Member

    Jun 28, 2013
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    I don't understand. You make a universal app, but play isn't universal since saves are essentially locked to a respective device. This is a common feature now a days. Could you please pass the request to the dev team?
     
  11. trystero

    trystero Well-Known Member

    Aug 11, 2009
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    Respectfully, being a universal app has nothing to do with iCloud implementation as you imply above. It just means support for both the iPhone and iPad family of devices.

    Regarding the devs, they do listen to requests on this thread, see mid-mission saves as an example, and the representative above did say they would be considering it.
     
  12. BFGLeviathan

    BFGLeviathan Active Member

    Apr 13, 2016
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    Already done ! Thank you for your support.
     
  13. Gdi

    Gdi Active Member

    Apr 16, 2016
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    There's still some translation mistakes left - e.g french words in ship cards and IIRC there were some in Codex.

    Oh, and when considering new campaigns - please consider making a playable Chaos campaign. The dark gods demand it, or something like that, you know.
     
  14. BFGLeviathan

    BFGLeviathan Active Member

    Apr 13, 2016
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    Thank you for the feedbacks, it's been reported !
     
  15. trystero

    trystero Well-Known Member

    Aug 11, 2009
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    Anyone running the iOS 10 beta playing this without issue?
     
  16. Psychor

    Psychor Active Member

    Jun 28, 2013
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    Thank you very much.
     
  17. Bdawg

    Bdawg Member

    Jul 29, 2016
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    #117 Bdawg, Jul 29, 2016
    Last edited: Jul 29, 2016
    I am having the exact same issue. The bug seems to be linked to the battleship "waking up"
     
  18. BFGLeviathan

    BFGLeviathan Active Member

    Apr 13, 2016
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    Yeah, it will be fixed in the next patch ! Sorry for the issue...
     
  19. Tarquelne

    Tarquelne Well-Known Member

    Aug 14, 2015
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    #119 Tarquelne, Jul 31, 2016
    Last edited: Jul 31, 2016
    Having a LOT of fun with the game. A few wish-list items:

    1) I'd welcome anything that, at least occasionally, broke the 200 or 350 or 500 point Destruction match pattern for the non-Mission campaign battles. The most obvious possibilities, I think, are different victory conditions, a different turn limit, or different point values (random multiplier from 0.5 - 2.0?).

    More variety in the Tyranid fleets would be good too. I see a LOT of escorts and not many cruisers. (I'm guessing that's an artifact of the 200 and 350 point limit and the possible combinations of available T. fleet cards.)

    2) Make the Admiral and maybe Commander cards harder to get. I'd also like to see the other Equipment cards appear earlier. (I'm wondering if the rewards system is partially random and I just happened to get Commanders and Admirals early, but little else.)

    3) Going Full Speed Ahead ... expansion-wise, I'd be most excited to see Orks added, then Chaos. But I'd be happy with pretty much anything. :) (Take my money!)

    BTW: A couple of things I really admire about the game are the 2-victory conditions set up for the missions, and the way you basically broke up the BFG rule book into hyper-linked "slides."
     
  20. Bdawg

    Bdawg Member

    Jul 29, 2016
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    #120 Bdawg, Jul 31, 2016
    Last edited: Jul 31, 2016
    Thanks!

    Overall am really enjoying the game, although the wildly biased RNG can get a bit frustrating at times, and the Kraken seem overpowered compared to the point cost.

    Would love to see a few more races added, especially Eldar and Tau. I for one will happily pay for the update.

    Thanks for creating a great adaptation of this classic!
     

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